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A Minecraft mod is a mod that changes aspects of the sandbox game Minecraft. Minecraft mods can add additional content to the game, make tweaks to specific features, and optimize performance. Thousands of mods for the game have been created, with some mods even generating an income for their authors.
Awesome, a window manager, is written partly in Lua, also using it as its configuration file format; Blackmagic Fusion can be extended and automated through a comprehensive Lua API, as a faster alternative to the Python API. The Canon Hack Development Kit (CHDK), an open source firmware for Canon cameras, uses Lua as one of two scripting languages.
On the other side, some companies actively encourage modding of their products. In cases such as TiVo and Google, there has been an informal agreement between the modders and the company in which the modders agree not to do anything that destroys the company's business model and the company agrees to support the modding community by providing technical specifications and information.
Configuration Menu Language (CML) was used, in Linux kernel versions prior to 2.5.45, to configure the values that determine the composition and exact functionality of the kernel. Many possible variations in kernel functionality can exist; and customization is possible, for instance for the specifications of the exact hardware it will run on.
A Minecraft server is a player-owned or business-owned multiplayer game server for the 2011 Mojang Studios video game Minecraft. In this context, the term "server" often refers to a network of connected servers, rather than a single machine. [ 1 ]
The predecessor tool is a question-and-answer-based utility (make config, make oldconfig). Variations of the tool for Linux configuration include: make xconfig, which requires Qt; make gconfig, which uses GTK+; make nconfig, which is similar to make menuconfig. All these tools use the Kconfig language internally.
Minecraft has a safe mode that activates if a player attempts to open a world with an invalid data pack, which gives the option to load the world using only the vanilla data pack. See also [ edit ]
Procedural generation is a common technique in computer programming to automate the creation of certain data according to guidelines set by the programmer. Many games generate aspects of the environment or non-player characters procedurally during the development process in order to save time on asset creation.
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