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  2. VRChat - Wikipedia

    en.wikipedia.org/wiki/VRChat

    Creating avatars and worlds is an involved process using external tools; they are uploaded by users of a Unity software development kit released alongside VRChat. [ 5 ] [ 4 ] Avatars are capable of mimicking head and hand motion along with supporting lip syncing , eye tracking , blinking, and other features.

  3. Virtual world - Wikipedia

    en.wikipedia.org/wiki/Virtual_world

    Users exploring the world with their avatars in Second Life. A virtual world (also called a virtual space or spaces) is a computer-simulated environment [1] which may be populated by many simultaneous users who can create a personal avatar [2] and independently explore the virtual world, participate in its activities, and communicate with others.

  4. Second Life - Wikipedia

    en.wikipedia.org/wiki/Second_Life

    Second Life began to receive significant media attention in 2005 and 2006, including a cover story in BusinessWeek magazine featuring the virtual world and Second Life avatar Anshe Chung. [23] By that time, Anshe Chung had become Second Life ' s poster child and symbol for the economic opportunities that the virtual world offers to its ...

  5. Code Lyoko - Wikipedia

    en.wikipedia.org/wiki/Code_Lyoko

    Code Lyoko (French pronunciation: [kɔd ljɔko]; stylized as CODE: LYOKO in season 1 and in all caps in seasons 2–4) is a French anime-influenced animated series created by Thomas Romain and Tania Palumbo and produced by Antefilms Production (season 1) and MoonScoop (seasons 2–4) for Cartoon Network, [2] France 3 and Canal J, with the participation of Conseil Général de la Charente ...

  6. A young girl’s avatar was assaulted in the metaverse – what ...

    www.aol.com/news/young-girl-avatar-assaulted-met...

    IN FOCUS: Metaverse developer’s joyful immersive universe has taken a dark turn, and the harm caused is real – Ellie Muir explores how virtual worlds are rife with rape culture and misogyny ...

  7. Metaverse - Wikipedia

    en.wikipedia.org/wiki/Metaverse

    Avatars socialising in the virtual world Second Life. The metaverse is a loosely defined term referring to virtual worlds in which users represented by avatars interact, [1] usually in 3D and focused on social and economic connection. [2] [3] [4] [5]

  8. Virtual human - Wikipedia

    en.wikipedia.org/wiki/Virtual_human

    A virtual crash test dummy. A virtual human (or also known as meta human or digital human) [1] is a software fictional character or human being.Virtual humans have been created as tools and artificial companions in simulation, video games, film production, human factors and ergonomic and usability studies in various industries (aerospace, automobile, machinery, furniture etc.), clothing ...

  9. Virtual reality in fiction - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality_in_fiction

    Many science fiction books and films have imagined characters being "trapped in virtual reality" or entering into virtual reality. Laurence Manning's 1933 series of short stories, "The Man Who Awoke"—later a novel—describes a time when people ask to be connected to a machine that replaces all their senses with electrical impulses and, thus, live a virtual life chosen by them (à la The ...