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  2. Scenery generator - Wikipedia

    en.wikipedia.org/wiki/Scenery_generator

    A scenery generator is software used to create landscape images, 3D models, and animations. These programs often use procedural generation to generate the landscapes. If not using procedural generation to create the landscapes, then normally a 3D artist would render and create the landscapes. These programs are often used in video games or movies.

  3. Grome - Wikipedia

    en.wikipedia.org/wiki/Grome

    Supports unlimited terrain size using custom data swapping mechanism to hard disk space. Terrain made of multiple terrain zones supporting variable resolution and automatic border stitching. Procedural heightmap generation using fractal, terracing and erosion tools. Possibility to create and assign multiple layers of heightmaps for each zone.

  4. Terragen - Wikipedia

    en.wikipedia.org/wiki/Terragen

    A commercial version of the software is also available and is capable of creating larger terrains, renders with higher image resolution, larger terrain files, and better post-render anti-aliasing than the freeware version. The terrain is generated from a two-dimensional heightmap. The program contains facilities for importing and exporting ...

  5. VistaPro - Wikipedia

    en.wikipedia.org/wiki/VistaPro

    VistaPro is 3D scenery generator for the Amiga, Macintosh, MS-DOS, and Microsoft Windows.It was written by John Hinkley as the follow-up to the initial version, Vista. [1] [2] The about box describes it as "a 3-D landscape generator and projector capable of accurately displaying real-world and fractal landscapes."

  6. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    Using procedural generation in games had origins in the tabletop role playing game (RPG) venue. [4] The leading tabletop system, Advanced Dungeons & Dragons, provided ways for the "dungeon master" to generate dungeons and terrain using random die rolls, expanded in later editions with complex branching procedural tables.

  7. Fractal-generating software - Wikipedia

    en.wikipedia.org/wiki/Fractal-generating_software

    Fractal generation used for modeling is part of realism in computer graphics. [2] Fractal generation software can be used to mimic natural landscapes with fractal landscapes and scenery generation programs. Fractal imagery can be used to introduce irregularity to an otherwise sterile computer generated environment. [3]

  8. Picogen - Wikipedia

    en.wikipedia.org/wiki/Picogen

    Currently there is a frontend to picogen, called picogen-wx (based on wxWidgets).It is encapsulated from picogen and thus communicates with it on command-line level. . Picogen-wx provides several panels to design the different aspects of a landscape, e.g. the Sun/Sky- or the Terrain-Textur

  9. MojoWorld Generator - Wikipedia

    en.wikipedia.org/wiki/MojoWorld_Generator

    MojoWorld could generate entire planets through mathematics and procedural generation, using a simple graphical interface and a planet-generation Wizard. [1] The resulting terrain could then be navigated in 3D space much like a videogame, allowing users to easily find exactly the right place for a scenic landscape picture.