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An SSH client is a software program which uses the secure shell protocol to connect to a remote computer. This article compares a selection of notable clients. This article compares a selection of notable clients.
An SSH server is a software program which uses the Secure Shell protocol to accept connections from remote computers. SFTP / SCP file transfers and remote terminal connections are popular use cases for an SSH server.
Serial port, Telnet, rlogin, SSH, and raw socket connection Windows , macOS , ReactOS , Linux , Symbian S60 [ 7 ] PuTTY is a free and open-source terminal emulator, serial console and file transfer application.
the Telnet, rlogin, and SSH client itself, which can also connect to a serial port PSCP an SCP client, i.e. command-line secure file copy. Can also use SFTP to perform transfers PSFTP an SFTP client, i.e. general file transfer sessions much like FTP PuTTYtel a Telnet-only client Plink a command-line interface to the PuTTY back ends.
OpenSSH-based client and server programs have been included in Windows 10 since version 1803. The SSH client and key agent are enabled and available by default, and the SSH server is an optional Feature-on-Demand.
The SSH client requests a server-side port to be forwarded using a global request. Standard channel types include: shell for terminal shells, SFTP and exec requests (including SCP transfers) direct-tcpip for client-to-server forwarded connections; forwarded-tcpip for server-to-client forwarded connections
AbsoluteTelnet is a telnet client for Windows. It also supports SSH and SFTP. Inetutils includes a telnet client and server and is installed by default on many Linux distributions. Line Mode Browser, a command line web browser; NCSA Telnet; PuTTY and plink command line are a free, open-source SSH, Telnet, rlogin, and raw TCP client for Windows ...
Whereas SSH transmits a stream of bytes in each direction (from server to client or client to server) using TCP, Mosh runs a terminal emulator at the server to figure out what should be on the screen. [2] The server then transmits this screen to the client at a varying frame rate, depending on the speed of the network. [8]