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This is a comprehensive index of city-building games, sorted chronologically. Information regarding date of release, developer, platform, setting and notability is provided when available. Information regarding date of release, developer, platform, setting and notability is provided when available.
SimCity is a city-building and urban planning simulation massively multiplayer online game developed by Maxis Emeryville and published by Electronic Arts.Released for Microsoft Windows in early March 2013, [2] it is a reboot of the SimCity series, and is the first major installment since the release of SimCity 4 a decade before.
Tiny Glade is a cosy, sandbox city-building game where players can construct castles, ruins, and other buildings from the medieval era. It was developed and published by Swedish indie studio Pounce Light and was released on 23 September 2024 for Windows. [1] [2] Tiny Glade is a cosy sandbox diorama builder. It does not include any sort of ...
Foundation is a city-building video game developed and published by Polymorph Games for Windows. It entered open alpha in 2018, launched in early access on 1 February 2019, and was fully released on 31 January 2025.
Cities in Motion 2 is a 2013 business simulation game that was developed by Colossal Order and published by Paradox Interactive and is the sequel to the popular mass transit simulation game Cities in Motion. [1] As with its predecessor, the goal of the game is to create efficient public transport systems in different major cities of the world.
NPR encountered several bugs and thought the new graphics looked too much like a mobile game, but they said it "is still a rewarding city-builder". [5] Gamepressure said the remake is "a splendid opportunity to rediscover this timeless classic", though they found some of the user interface elements to need improvement. [ 6 ]
A city-building game, or town-building game, is a genre of simulation video game where players act as the overall planner and leader of a city or town, looking down on it from above, and being responsible for its growth and management strategy. Players choose building placement and city management features such as salaries and work priorities ...
Emperor is the last of the series to use the same 2D-sprite game engine as seen in the earlier titles, and the first to introduce a multiplayer option. Like the earlier games, Emperor focuses on the building and development of a city in ancient times, this time Ancient China, from the Xia dynasty (2033 BC) to the Song-Jin dynasties (1234 AD).
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