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  2. For loop - Wikipedia

    en.wikipedia.org/wiki/For_loop

    v. t. e. In computer science, a for-loop or for loop is a control flow statement for specifying iteration. Specifically, a for-loop functions by running a section of code repeatedly until a certain condition has been satisfied. For-loops have two parts: a header and a body. The header defines the iteration and the body is the code that is ...

  3. Foreach loop - Wikipedia

    en.wikipedia.org/wiki/Foreach_loop

    e. In computer programming, foreach loop (or for-each loop) is a control flow statement for traversing items in a collection. foreach is usually used in place of a standard for loop statement. Unlike other for loop constructs, however, foreach loops [1] usually maintain no explicit counter: they essentially say "do this to everything in this ...

  4. Primitive recursive function - Wikipedia

    en.wikipedia.org/wiki/Primitive_recursive_function

    hide. In computability theory, a primitive recursive function is, roughly speaking, a function that can be computed by a computer program whose loops are all "for" loops (that is, an upper bound of the number of iterations of every loop is fixed before entering the loop). Primitive recursive functions form a strict subset of those general ...

  5. Iterator - Wikipedia

    en.wikipedia.org/wiki/Iterator

    Iterator. In computer programming, an iterator is an object that progressively provides access to each item of a collection, in order. [1][2][3] A collection may provide multiple iterators via its interface that provide items in different orders, such as forwards and backwards. An iterator is often implemented in terms of the structure ...

  6. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables. All code belongs to classes and all values are objects.

  7. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    Control flow. v. t. e. In computer science, control flow (or flow of control) is the order in which individual statements, instructions or function calls of an imperative program are executed or evaluated. The emphasis on explicit control flow distinguishes an imperative programming language from a declarative programming language.

  8. BASIC - Wikipedia

    en.wikipedia.org/wiki/BASIC

    BASIC Programming at Wikibooks. BASIC (Beginners' All-purpose Symbolic Instruction Code) [ 1 ] is a family of general-purpose, high-level programming languages designed for ease of use. The original version was created by John G. Kemeny and Thomas E. Kurtz at Dartmouth College in 1963. They wanted to enable students in non-scientific fields to ...

  9. Comparison of programming languages (syntax) - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_programming...

    When a programming languages has statements, they typically have conventions for: . statement separators; statement terminators; and; line continuation; A statement separator demarcates the boundary between two separate statements.