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Character creation (also character generation / character design) is the process of defining a player character in a role-playing game. The result of character creation is a direct characterization that is recorded on a character sheet .
Many open world or survival games procedurally create a game world from a random seed or one provided by the player, so that each playthrough is different. These generation systems create numerous pixel- or voxel-based biomes with distribution of resources, objects, and creatures. The player frequently has the ability to adjust some of the ...
Maps (Worlds) can be generated, either randomly, using a seed, or via third party tools. The distribution of POIs and loot is also generative. Anarchy Online: 2001 Funcom Mission rewards, loot, dungeon layout, and location on the world map can be generated based on selections made at mission terminals. [6] [unreliable source] Astroneer: 2019
Character generators are primarily used in the broadcast areas of live television sports or television news presentations, given that the modern character generator can rapidly (i.e., "on the fly") generate high-resolution, animated graphics for use when an unforeseen situation in a broadcast dictates an opportunity for breaking news coverage ...
The Kingdoms of Kalamar is a fantasy role-playing game campaign setting published by Kenzer & Company in 1994 that is compatible with the second edition of Advanced Dungeons & Dragons published by TSR. Several other editions of the game were subsequently released as new editions of Dungeons & Dragons were published.
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Setting for the science fantasy Dragonriders of Pern series. Note that McCaffrey considered herself a writer of science fiction, not fantasy. Weyr Search: 1967: N G C V Planescape Multiverse: TSR, Inc. The planes of existence beyond the standard worlds of the Dungeons & Dragons game, most detailed in the Planescape setting. Manual of the Planes ...
A map of the fictional kingdom of Aredia, which is used in a Medieval role-playing game. Construction of a fictional map is often one of the first tasks of worldbuilding. Maps can lay out a world's basic terrain features and significant civilizations present. A clear, concise map that displays the locations of key points in the story can be a ...