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To speed up and simplify the character creation process, many games use character templates. These are sample characters representing genre -typical archetypes . Templates can be completely ready-made or only define the statistics necessary for a character to fill a particular occupation or dramatic role.
Maps (Worlds) can be generated, either randomly, using a seed, or via third party tools. The distribution of POIs and loot is also generative. Anarchy Online: 2001 Funcom Mission rewards, loot, dungeon layout, and location on the world map can be generated based on selections made at mission terminals. [6] [unreliable source] Astroneer: 2019
A procedurally generated dungeon map in the videogame NetHack Prior to graphically oriented video games, roguelike games, a genre directly inspired by Dungeons & Dragons adopted for solitary play, heavily utilized procedural generation to randomly produce dungeons, in the same manner that tabletop systems had done.
"Volume 1: Sourcebook of the Sovereign Lands" details the people and places of Tellene, the campaign's continent (and world). It divides the continent into six regions and examines each one on a large scale. [4] "Volume 2: Mythos of the Divine and Worldly" details the setting's 43 gods. It also describes secret societies, astrology and the ...
Wilderlands of High Fantasy is a campaign setting supplement which details the locations found on five large wilderness maps of the setting (Wilderlands Maps 1-5). [1]The regions described are as follows: City State of Invincible Overlord (#1), Barbarian Altantis (#2), Glow Worm Steppes (#3), Tarantis (#4), and Valon (#5) [2] and are shown in full detail on the judge's maps and are roughly ...
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Setting for the science fantasy Dragonriders of Pern series. Note that McCaffrey considered herself a writer of science fiction, not fantasy. Weyr Search: 1967: N G C V Planescape Multiverse: TSR, Inc. The planes of existence beyond the standard worlds of the Dungeons & Dragons game, most detailed in the Planescape setting. Manual of the Planes ...
Fights and levels are random and death is permanent. [18] 2013: Rogue Legacy: Cellar Door Games: Fantasy: WIN, OSX, LIN, PS3, PS4, VITA, XOne, NX: 2D side-scrolling platformer, action-adventure. Players are able to collect gold, food and potions while combating enemies. Fights are random. Each character has its own unique abilities.