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  2. IEEE Computer Graphics and Applications - Wikipedia

    en.wikipedia.org/wiki/IEEE_Computer_Graphics_and...

    It connects the theory of computer graphics to its practice, [1] providing coverage on topics including modeling, rendering, animation, (data) visualization, HCI/user interfaces, novel applications, hardware architectures, haptics, virtual and augmented reality systems, and medical imaging.

  3. User interface design - Wikipedia

    en.wikipedia.org/wiki/User_interface_design

    User interface (UI) design or user interface engineering is the design of user interfaces for machines and software, such as computers, home appliances, mobile devices, and other electronic devices, with the focus on maximizing usability and the user experience. In computer or software design, user interface (UI) design primarily focuses on ...

  4. BRL-CAD - Wikipedia

    en.wikipedia.org/wiki/BRL-CAD

    BRL-CAD is a constructive solid geometry (CSG) solid modeling computer-aided design (CAD) system. It includes an interactive geometry editor, ray tracing support for graphics rendering and geometric analysis, computer network distributed framebuffer support, scripting, image-processing and signal-processing tools.

  5. Computer graphics (computer science) - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics...

    A modern rendering of the Utah teapot, an iconic model in 3D computer graphics created by Martin Newell in 1975. Computer graphics is a sub-field of computer science which studies methods for digitally synthesizing and manipulating visual content. Although the term often refers to the study of three-dimensional computer graphics, it also ...

  6. Real-time computer graphics - Wikipedia

    en.wikipedia.org/wiki/Real-time_computer_graphics

    Real-time computer graphics or real-time rendering is the sub-field of computer graphics focused on producing and analyzing images in real time. The term can refer to anything from rendering an application's graphical user interface ( GUI ) to real-time image analysis , but is most often used in reference to interactive 3D computer graphics ...

  7. Computer Graphics: Principles and Practice - Wikipedia

    en.wikipedia.org/wiki/Computer_Graphics:...

    Computer Graphics: Principles and Practice is a textbook written by James D. Foley, Andries van Dam, Steven K. Feiner, John Hughes, Morgan McGuire, David F. Sklar, and Kurt Akeley and published by Addison–Wesley.

  8. Software visualization - Wikipedia

    en.wikipedia.org/wiki/Software_visualization

    The objectives of software visualization are to support the understanding of software systems (i.e., its structure) and algorithms (e.g., by animating the behavior of sorting algorithms) as well as the analysis and exploration of software systems and their anomalies (e.g., by showing classes with high coupling) and their development and evolution.

  9. API - Wikipedia

    en.wikipedia.org/wiki/API

    An application programming interface (API) is a connection between computers or between computer programs. It is a type of software interface, offering a service to other pieces of software. [1] A document or standard that describes how to build such a connection or interface is called an API specification.