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Battlefield 2042 is a 2021 first-person shooter, developed by DICE and published by Electronic Arts.The twelfth main installment in the Battlefield series, it was released on November 19, 2021, for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S.
Cross-platform play is the ability to allow different gaming platforms to share the same online servers in a game, allowing players to join regardless of the platform they own. Since the Dreamcast and PlayStation 2 , there have been some online video games that support cross-play.
Netcode is a blanket term most commonly used by gamers relating to networking in online games, often referring to synchronization issues between clients and servers.Players often infer "bad netcodes" when they experience lag or when their inputs are dropped.
Battlefield 2142 is a 2006 first-person shooter video game developed by DICE and published by Electronic Arts.It is the fourth game in the Battlefield series. Battlefield 2142 is set in 2142, depicting a war known as "The Cold War of the 22nd Century", in which two military superpowers – the European Union (EU) and Pan Asian Coalition (PAC) – battle for the remaining unfrozen land during a ...
Battlefield is a military first-person shooter video game franchise primarily developed by Swedish company EA DICE and published by American company Electronic Arts. The series mainly focuses on online multiplayer , with gameplay taking place across large maps, and emphasizes teamwork and combined arms warfare.
Reviewing the EA app, O'Connor said: "Just like Origin before it, the new EA app is an inconvenience you must accept to play the EA games which require it, and beyond that it is useless." She further panned the login system, saying "no matter how many times I tell it to remember my login, it will soon forget and log me out."
EA Digital Illusions CE AB (trade name: DICE) is a Swedish video game developer based in Stockholm. The company was founded in 1992 and has been a subsidiary of Electronic Arts since 2006. Its releases include the Battlefield , Mirror's Edge and Star Wars: Battlefront series.
According to Maxis staff, EA and Maxis drastically underestimated the server requirements for the player base size, and found several "pinch points" through the process that they had to untangle. [225] EA and Maxis eventually resolved server issues by expanding capacity and disabling certain "non-critical" features. [226]