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  2. RealityCapture - Wikipedia

    en.wikipedia.org/wiki/RealityCapture

    RealityCapture (RC) is a photogrammetry software for creating 3D models out of unordered photographs (terrestrial and/or aerial) or laser scans without seams. The most common fields of its current use are cultural heritage (art, archaeology, and architecture), full body scanning, gaming, surveying, mapping, visual effects (VFX) and virtual reality (VR) in general.

  3. Unreal Engine - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine

    Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal.Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry.

  4. Unreal Engine 5 - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine_5

    Unreal Engine 5 (UE5) is the latest version of Unreal Engine developed by Epic Games.It was revealed in May 2020 and officially released in April 2022. Unreal Engine 5 includes multiple upgrades and new features, including Nanite, a system that automatically adjusts the level of detail of meshes, and Lumen, a dynamic global illumination and reflections system that leverages software as well as ...

  5. RealD tech heightens 3D programming on Unreal Engine 3 - AOL

    www.aol.com/news/2012-05-14-reald-tech-adds-3d...

    The first Unreal Engine 3 title to use RealD is Seamless Entertainment's SOL: Exodus, which received an update on Steam today to include 3D effects.Unreal Engine 3 first received stereoscopic 3D ...

  6. Unreal Engine 3 - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine_3

    Unreal Engine 3 (UE3) is the third version of Unreal Engine developed by Epic Games. Unreal Engine 3 was one of the first game engines to support multithreading. It used DirectX 9 as its baseline graphics API, simplifying its rendering code. The first games using UE3 were released at the end of 2006. It was succeeded by Unreal Engine 4.

  7. Unreal Engine 4 - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine_4

    Unreal Engine 4 (UE4) is the fourth version of Unreal Engine developed by Epic Games. UE4 began development in 2003 and was released in March 2014, with the first game using UE4 being released in April 2014.

  8. Motion capture - Wikipedia

    en.wikipedia.org/wiki/Motion_capture

    During Game Developers Conference 2016 in San Francisco Epic Games demonstrated full-body motion capture live in Unreal Engine. The whole scene, from the upcoming game Hellblade about a woman warrior named Senua, was rendered in real-time. The keynote [30] was a collaboration between Unreal Engine, Ninja Theory, 3Lateral, Cubic Motion, IKinema ...

  9. AR Zone - Wikipedia

    en.wikipedia.org/wiki/AR_Zone

    3D Scanner, which is available on select devices with a time of flight (ToF) camera, create 3D models of real-world objects. It requires the device camera to scan an object from all directions. [10] Another tool is Quick Measure which measures area, length, depth and distance of real-world objects, also making use of ToF. [11]

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