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Metroid Prime is a 2002 action-adventure game developed by Retro Studios and published by Nintendo for the GameCube. Metroid Prime is the fifth main Metroid game and the first to use 3D computer graphics and a first-person perspective. It was released in North America in November 2002, and in Japan and Europe the following year.
Metroid Prime 2: Echoes is a 2004 adventure game developed by Retro Studios and published by Nintendo for the GameCube.The sequel to Metroid Prime (2002) and the first Metroid game with a multiplayer feature, Echoes was released in North America, Europe and Australia in 2004 and in Japan under the name Metroid Prime 2: Dark Echoes [a] in May 2005.
Screenshots and short descriptions of other games were also included. As an early published Nintendo work, it featured some errors, including referring to Metroid heroine Samus Aran as a male, and referring to the playable bar in Arkanoid as "Bowse" instead of the proper "Vaus," most likely the result of a translation mistake.
The ported version of Metroid Prime 2: Echoes has a different aspect ratio, changed from 4:3 to 16:9 widescreen, and allows for the targeting reticle to be aimed anywhere on the screen using the Wii Remote. Metroid Prime: Trilogy is a video game compilation which includes Metroid Prime, Metroid Prime 2: Echoes and Metroid Prime 3: Corruption.
Known in Japan as Metroid Prime 2: Dark Echoes. [b] [35] [36] First game in the series with a multiplayer mode. [37] The PAL version lacks the standard 50 Hz mode and offers 60 Hz only. [38] Re-released for the Wii in the New Play Control! series of GameCube remakes in Japan and as part of Metroid Prime: Trilogy internationally. [33]
GamesRadar named Metroid Prime 3: Corruption the 10th best Wii game of all time out of a list of 25, stating that "Metroid Prime 3 is the ultimate achievement of the series. The formula, which was repeated several times by Corruption , has been tweaked and pruned to its most perfect point, with some of the best shooting on the system". [ 61 ]
The GameCube and controller (Indigo color). The GameCube is Nintendo's fourth home video game console, released during the sixth generation of video games.It is the successor to the Nintendo 64, and was first launched in Japan on September 14, 2001, followed by a launch in North America on November 18, 2001, and a launch in the PAL regions in May 2002.
Though sequence breaking as a concept has existed almost since the inception of computer games complex enough to have sequential storylines, the first documented action in a video game to be called a sequence break occurred in the Nintendo GameCube game Metroid Prime, in a thread called "Gravity Suit and Ice Beam before Thardus". [2]