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Video random-access memory (VRAM) is dedicated computer memory used to store the pixels and other graphics data as a framebuffer to be rendered on a computer monitor. [1] It often uses a different technology than other computer memory, in order to be read quickly for display on a screen.
A major update of the standard, it provided support for flat panel displays, VESA DPVL (Digital Packet Video Link) standard; it added a range of television controls and introduced individual control of multiple windows on a display. New classes of VCP codes associated with asset management, secondary displays (for information, status, etc.) and ...
Extended Display Identification Data (EDID) and Enhanced EDID (E-EDID) are metadata formats for display devices to describe their capabilities to a video source (e.g., graphics card or set-top box). The data format is defined by a standard published by the Video Electronics Standards Association (VESA).
TechPowerUp GPU-Z (or just GPU-Z) is a lightweight utility designed to provide information about video cards and GPUs. [2] The program displays the specifications of Graphics Processing Unit (often shortened to GPU) and its memory; also displays temperature, core frequency, memory frequency, GPU load and fan speeds.
A modern consumer graphics card: A Radeon RX 6900 XT from AMD. A graphics card (also called a video card, display card, graphics accelerator, graphics adapter, VGA card/VGA, video adapter, display adapter, or colloquially GPU) is a computer expansion card that generates a feed of graphics output to a display device such as a monitor.
11,520,000 bits – capacity of a lower-resolution computer monitor (as of 2006), 800 × 600 pixels, 24 bpp: 11,796,480 bits – capacity of a 3.5 in floppy disk, colloquially known as 1.44 megabyte but actually 1.44 × 1000 × 1024 bytes 2 24: 16,777,216 bits (2 mebibytes) 25,000,000 bits – amount of data in a typical color slide
This circuitry converts an in-memory bitmap into a video signal that can be displayed on a computer monitor. In computing , a screen buffer is a part of computer memory used by a computer application for the representation of the content to be shown on the computer display . [ 3 ]
The original IBM CGA graphics card was built around the Motorola 6845 display controller, [2] came with 16 kilobytes of video memory built in, and featured several graphics and text modes. The highest display resolution of any mode was 640 × 200, and the highest color depth supported was 4-bit (16 colors).