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  2. final (Java) - Wikipedia

    en.wikipedia.org/wiki/Final_(Java)

    The object that the variable points to is not influenced by that final variable though. In the above example, the origin's x and y coordinates can be freely modified. To prevent this undesirable situation, a common requirement is that all fields of an immutable object must be final, and that the types of these fields must be immutable themselves.

  3. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables. All code belongs to classes and all values are objects.

  4. Java (programming language) - Wikipedia

    en.wikipedia.org/wiki/Java_(programming_language)

    Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers write once, run anywhere (), [16] meaning that compiled Java code can run on all platforms that support Java without the need to recompile. [17]

  5. List of Java keywords - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_keywords

    A snippet of Java code with keywords highlighted in blue and bold font. In the Java programming language, a keyword is any one of 68 reserved words [1] that have a predefined meaning in the language. Because of this, programmers cannot use keywords in some contexts, such as names for variables, methods, classes, or as any other identifier. [2]

  6. List of Java bytecode instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_bytecode...

    This is a list of the instructions that make up the Java bytecode, an abstract machine language that is ultimately executed by the Java virtual machine. [1] The Java bytecode is generated from languages running on the Java Platform, most notably the Java programming language.

  7. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    External code can only use an object by calling a specific instance method with a certain set of input parameters, reading an instance variable, or writing to an instance variable. A program may create many instances of objects as it runs, which operate independently.

  8. Mutator method - Wikipedia

    en.wikipedia.org/wiki/Mutator_method

    Mutator methods may also be used in non-object-oriented environments. In this case, a reference to the variable to be modified is passed to the mutator, along with the new value. In this scenario, the compiler cannot restrict code from bypassing the mutator method and changing the variable directly.

  9. Java annotation - Wikipedia

    en.wikipedia.org/wiki/Java_annotation

    Java defines a set of annotations that are built into the language. Of the seven standard annotations, three are part of java.lang, and the remaining four are imported from java.lang.annotation. [5] [6] Annotations applied to Java code: @Override — Checks that the method is an override.