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Top Gun is a first-person shoot 'em up combat flight simulation game [8] [4] [9] played from the perspective of an F-14 fighter pilot. [1] The game is based on the 1986 hit film Top Gun, and features four levels, with each requiring the player to fight off enemy MiGs. In the game's second level, the player must also destroy an enemy aircraft ...
The Ocean Software version of Top Gun was released for various home computer formats in 1986.It was released for Atari ST, Commodore 64, ZX Spectrum, and Amstrad CPC.. It is a one-on-one dogfighting simulator with 3D wire-frame model graphics, unique among more traditional sprite-based graphics and straightforward gameplay of the subsequent games.
Top Gun: Combat Zones was released for PlayStation 2 in 2001 and was subsequently released for the GameCube and Microsoft Windows. Combat Zones features other aircraft besides the F-14. In 2006, another game simply titled Top Gun was released for the Nintendo DS. A 2010 game, also titled Top Gun, retells the film's story.
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In this game, "better" missiles like AIM-54s simply have a larger effective lock-on area. Missiles can be used to lock on and destroy ground targets in-game. Compared to the previous Top Gun game, this features greatly improved graphics, in-game music (which appears in both the Japanese Famicom version and the arcade version of the first game ...
Preparing to fire a missile at the enemy aircraft. This video game is loosely based on the Top Gun film starring Tom Cruise. [2] Essentially controlling a modern U.S. Air Force jet through ten levels, players must take out enemy jet fighters in addition to battleships.
Nintendo Wii, PC, PlayStation 2: Greatest Champ (グレイチャンプ, Gurei Chanpu) 2001: Yes — Hajime no Ippo: The Fighting (はじめの一歩THE FIGHTING!, Hajime no Ippo Faitingu!) 2001: Yes: Game Boy Advance, Nintendo DS, PlayStation: Spirit of Speed 1937 (スピリット オブ スピード) 2001: No: Dreamcast (Japanese Publisher Only)
Top Gun: Combat Zones is a combat flight simulation game named after the 1986 film Top Gun. It was developed by British studio Digital Integration [ 5 ] and published by Titus Interactive . It was originally released for the PlayStation 2 in 2001, followed by a GameCube version in 2002.