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  2. Most vexing parse - Wikipedia

    en.wikipedia.org/wiki/Most_vexing_parse

    a variable definition for variable time_keeper of class TimeKeeper, initialized with an anonymous instance of class Timer or; a function declaration for a function time_keeper that returns an object of type TimeKeeper and has a single (unnamed) parameter, whose type is a (pointer to a) function [Note 1] taking no input and returning Timer objects.

  3. Virtual method table - Wikipedia

    en.wikipedia.org/wiki/Virtual_method_table

    The g++ compiler implements the multiple inheritance of the classes B1 and B2 in class D using two virtual method tables, one for each base class. (There are other ways to implement multiple inheritance, but this is the most common.) This leads to the necessity for "pointer fixups", also called thunks, when casting. Consider the following C++ code:

  4. ThreadX - Wikipedia

    en.wikipedia.org/wiki/ThreadX

    ThreadX is a highly deterministic, embedded real-time operating system (RTOS) programmed mostly in the language C.It was originally released in 1997 as ThreadX when Express Logic first developed it, later it was renamed to Azure RTOS (2019) after Express Logic was purchased by Microsoft, [2] then most recently it was renamed again to Eclipse ThreadX (2023), or "ThreadX" in its short form ...

  5. Modern C++ Design - Wikipedia

    en.wikipedia.org/wiki/Modern_C++_Design

    Presented below is a simple (contrived) example of a C++ hello world program, where the text to be printed and the method of printing it are decomposed using policies.In this example, HelloWorld is a host class where it takes two policies, one for specifying how a message should be shown and the other for the actual message being printed.

  6. Rule of three (C++ programming) - Wikipedia

    en.wikipedia.org/wiki/Rule_of_three_(C++...

    With the advent of C++11 the rule of three can be broadened to the rule of five (also known as "the rule of the big five" [5]) as C++11 implements move semantics, [6] allowing destination objects to grab (or steal) data from temporary objects. The following example also shows the new moving members: move constructor and move assignment operator.

  7. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    A class diagram exemplifying the singleton pattern.. In object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance.

  8. UCLA moves up to No. 1 in AP Top 25 women's basketball ... - AOL

    www.aol.com/ucla-moves-no-1-ap-170355025.html

    UCLA is the new No. 1 in The Associated Press Top 25 women's basketball poll after a historic win that lifted the school to its first appearance in the top spot. The Bruins knocked off South ...

  9. C++ classes - Wikipedia

    en.wikipedia.org/wiki/C++_classes

    A class in C++ is a user-defined type or data structure declared with any of the keywords class, struct or union (the first two are collectively referred to as non-union classes) that has data and functions (also called member variables and member functions) as its members whose access is governed by the three access specifiers private, protected or public.