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The music in Final Fantasy Tactics Advance was primarily composed by Hitoshi Sakimoto, with additional music contributed by Kaori Ohkoshi and Ayako Saso; Nobuo Uematsu provided the main theme. [24] The Final Fantasy Tactics Advance Original Soundtrack album was released by DigiCube on February 19, 2003. It spans 74 tracks and has a duration of ...
White: Melodies of Final Fantasy Tactics Advance is an arranged album of music from Final Fantasy Tactics Advance. The album contains the musical tracks from the game, composed mainly by Hitoshi Sakimoto, with assistance from Nobuo Uematsu, Kaori Ohkoshi, and Ayako Saso, and arranged by Yo Yamazaki, Akira Sasaki, and Satoshi Henmi.
Final Fantasy Tactics [a] is a 1997 tactical role-playing game developed and published by Square for the PlayStation.It was released in Japan in June 1997 and in North America in January 1998 by Sony Computer Entertainment, it is the first game of the Tactics sub-series within the Final Fantasy franchise, and the first entry set in the fictional world later known as Ivalice.
Final Fantasy Tactics Advance is a tactical role-playing game developed and published by Square for the Game Boy Advance. The game shares several traits with Final Fantasy Tactics, although it is not a direct sequel. The game's story centers on four children; Marche, Mewt, Ritz, and Doned, who live in a small town named St. Ivalice.
The second battle in Final Fantasy Tactics A2: Grimoire of the Rift; an enemy prepares to attack the main protagonist Luso.. Final Fantasy Tactics A2: Grimoire of the Rift is a tactical role-playing game in which players take control of a party from the clan of protagonist Luso Clemens—Clan Gully—for turn-based tactical combat in three-dimensional isometric areas viewed through a fixed camera.
He then served as producer for Final Fantasy Tactics Advance for the Game Boy Advance system, which shares the Final Fantasy Tactics system but has an entirely different storyline. [7] In 2001, Matsuno was assigned to work on Final Fantasy XII as director together with Hiroyuki Ito. [8] He came up with the game's original concept and plot. [9]
Hitoshi Sakimoto (崎元 仁, Sakimoto Hitoshi, born February 26, 1969) is a Japanese composer and sound producer. He is best known for scoring the video games Final Fantasy Tactics and Final Fantasy XII, though he has composed soundtracks for numerous other games.
Final Fantasy Tactics: The War of the Lions is a turn-based tactical role-playing game. [6] Set within the fictional world of Ivalice, the game follows a war between the Kingdom of Ivalice and its neighbor Ordalia, told as a historical document relating the deeds of an extensive cast drawn from both sides of the conflict.
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