Search results
Results from the WOW.Com Content Network
War Games Rules 3000 B.C - 1250 A.D (Wargames Research Group, 1976) War Games Rules 3000 BC to 1485 AD (Wargames Research Group, 1980) [1] Warhammer Ancient Battles (Warhammer Historical Wargames, 1998) [1] Warheads: Medieval Tales (Urban Mammoth, 2010) Warlord II (Partizan Press, 2008) Warmaster Ancients (Warhammer Historical Wargames, 2005) [1]
Avalon Hill Games Inc. is a game company that publishes wargames and strategic board games. It has also published miniature wargaming rules, role-playing games and sports simulations. It is a subsidiary of Hasbro, and operates under the company's "Hasbro Gaming" division.
wargame Series 120 1941 1981 John Astell wargame Series 120 1942: 1978 Marc Miller: wargame Series 120 1815: The Waterloo Campaign: 1975 (2nd ed. 1982) Frank Chadwick: wargame 8th Army: Operation Crusader 1984 Frank Chadwick: wargame Double Blind series Battle of Agincourt - 1415 AD 1978 Marc Miller: wargame Series 120 Air Strike 1987 JD ...
A Fistful of TOWs – TOW stands for "tube-launched, optically tracked, wire-guided missiles" [1] — is a set of rules designed for wargames with 6 mm miniatures at a scale of either 1" = 100 metres or 1 cm = 100 metres. The rules for modern combat have specifically been designed to provide relatively fast play.
Hobby Town Unlimited, Inc. is an American retail hobby, collectibles, and toy store chain headquartered in Lincoln, Nebraska. There are more than 105 HobbyTown franchise stores located in 39 states in the United States.
In 1975, Scott Bowden and Ken Ray wrote Empire, a 58-page softcover book of rules concerning miniatures wargames that was published by Arlington Reproduction. Unlike other wargames of its era, Empire did not focus on one battle or even a series of battles. Instead, the authors sought to set out general rules for miniatures that could be used to ...
Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!
In 1980, as wargame publishers turned to computer-based games, Dunnigan wrote The Complete Wargames Handbook, a book about wargaming, including information about how to play, design, and find copies of wargames. [2] The book is divided into nine chapters, preceded by an introduction and followed by appendices and a bibliography. The chapters cover: