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The Sims 4: Jungle Adventure is the sixth game pack for The Sims 4, released on February 27, 2018. [36] The pack features gameplay similar to The Sims 3: World Adventures , and Sims can book a vacation to Selvadorada, where they can develop their Selvadoradian culture skill, explore hidden locations and find ancient artifacts.
The Sims 4: Get to Work is the first expansion pack, announced on February 4, 2015. It was released in North America on March 31, 2015, and Europe on April 2, 2015. [17] [18] It includes three new active careers; Detective, Doctor and Scientist, as well as the ability to run a retail business.
This is an accepted version of this page This is the latest accepted revision, reviewed on 5 January 2025. 2014 video game 2014 video game The Sims 4 Cover art since 2019 Developer(s) Maxis [a] Publisher(s) Electronic Arts Director(s) Michael Duke Berjes Enriquez Jim Rogers Robert Vernick Producer(s) Kevin Gibson Grant Rodiek Ryan Vaughan Designer(s) Eric Holmberg-Weidler Matt Yang Artist(s ...
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The inclusion of supernatural features in Makin' Magic was re-introduced in later Sims expansions, including The Sims 2: Apartment Life, The Sims 3: Supernatural and The Sims 4: Realm of Magic. [21] Magic features in The Sims have been described as an enduring "dark horse mechanic" for the series, [22] receiving a positive retrospective reception.
The Sims 2: Nightlife, the second expansion pack for the game, was foreshadowed upon the release of The Sims 2: University. The back cover of University disclosed the upcoming expansion's name and revealed its first in-game image, "a spiked-haired, nattily dressed man taking the hand of an attractive young woman"—with visible fangs. [ 10 ]
Back kitchens or dirty kitchens are full kitchens with cleanup essentials like a deep sink and dishwasher along with a wall oven, freezer, wine refrigerator, and ample space for small appliances.
The concept of a higher education-themed expansion pack had been proposed for the Sims series since the original installment, but it was not deemed technically feasible until The Sims 2. Development focused on bridging the gap between the base game's teenage and adult life stages; young adult sims have some but not all abilities of adult sims ...