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  2. Audience design - Wikipedia

    en.wikipedia.org/wiki/Audience_design

    The audience design framework distinguishes between several kinds of audience types based on three criteria from the perspective of the speaker: known (whether an addressee is known to be part of a speech context), ratified (the speaker acknowledges the listener's presence in the speech context), or addressed (the listener is directly spoken to).

  3. Elaboration likelihood model - Wikipedia

    en.wikipedia.org/wiki/Elaboration_likelihood_model

    Elaboration likelihood model is a general theory of attitude change.According to the theory's developers Richard E. Petty and John T. Cacioppo, they intended to provide a general "framework for organizing, categorizing, and understanding the basic processes underlying the effectiveness of persuasive communications".

  4. Audience theory - Wikipedia

    en.wikipedia.org/wiki/Audience_theory

    Audience theory offers explanations of how people encounter media, how they use it, and how it affects them. Although the concept of an audience predates modern media, [1] most audience theory is concerned with people’s relationship to various forms of media. There is no single theory of audience, but a range of explanatory frameworks.

  5. Public speaking - Wikipedia

    en.wikipedia.org/wiki/Public_speaking

    [29] [31] Aristotle believes establishing the character of a speaker is effective in persuasion because the audience will believe what the speaker is saying to be true if the speaker is credible and trustworthy. [29] With the audience's emotional state, Aristotle believes that individuals do not make the same decisions when in different moods. [29]

  6. Argumentation theory - Wikipedia

    en.wikipedia.org/wiki/Argumentation_theory

    Argumentation includes various forms of dialogue such as deliberation and negotiation which are concerned with collaborative decision-making procedures. [3] It also encompasses eristic dialog, the branch of social debate in which victory over an opponent is the primary goal, and didactic dialogue used for teaching. [ 2 ]

  7. Choice architecture - Wikipedia

    en.wikipedia.org/wiki/Choice_architecture

    Choice architecture is the design of different ways in which choices can be presented to decision makers, and the impact of that presentation on decision-making. For example, each of the following: the number of choices presented [1] the manner in which attributes are described [2] the presence of a "default" [3] [4] can influence consumer choice.

  8. Individual events (speech) - Wikipedia

    en.wikipedia.org/wiki/Individual_events_(speech)

    The main purpose of the speech to make an argument answering the question given at the beginning of the round and convince the audience that this interpretation is the most correct. [5] Although some high-school competitions divide extemporaneous speaking into domestic and international categories, few collegiate competitions do so.

  9. Stance (linguistics) - Wikipedia

    en.wikipedia.org/wiki/Stance_(linguistics)

    When a speaker describes an object in a way that expresses their attitude or relation to the object, the speaker is taking a stance. Stancetaking is viewed as a social action that shares the speaker's view of an object with their audience, sometimes inviting listeners to take their own stance as well. [1]