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  2. Asynchronous communication - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_communication

    An asynchronous communication service or application does not require a constant bit rate. [2] Examples are file transfer, email and the World Wide Web. An example of the opposite, a synchronous communication service, is realtime streaming media, for example IP telephony, IPTV and video conferencing.

  3. RTP Control Protocol - Wikipedia

    en.wikipedia.org/wiki/RTP_Control_Protocol

    The RTP Control Protocol (RTCP) is a binary-encoded out-of-band signaling protocol that functions alongside the Real-time Transport Protocol (RTP). Its basic functionality and packet structure is defined in RFC 3550. RTCP provides statistics and control information for an RTP session.

  4. Real-time communication - Wikipedia

    en.wikipedia.org/wiki/Real-time_communication

    Real-time communication systems are generally understood as one of two types: Hard Real-Time (HRT) and Soft Real-Time (SRT). [2] The difference between a hard and soft real-time communication system is the consequences of incorrect operation.

  5. Comparison of instant messaging protocols - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_instant...

    Zephyr Notification Service: MIT: 1987 Open standard: Kerberos principal e.g. user@ATHENA.MIT.EDU Yes No No Yes Yes Yes No Yes No No No No No ? Zephyr Notification Service; Protocol Creator First public release date License Identity (not inc. alias) Asynchronous message relaying Transport Layer Security End-to-end encryption Unlimited number of ...

  6. Time-Sensitive Networking - Wikipedia

    en.wikipedia.org/wiki/Time-Sensitive_Networking

    In contrast to standard Ethernet according to IEEE 802.3 and Ethernet bridging according to IEEE 802.1Q, time is very important in TSN networks.For real-time communication with hard, non-negotiable time boundaries for end-to-end transmission latencies, all devices in this network need to have a common time reference and therefore, need to synchronize their clocks among each other.

  7. Real-time computing - Wikipedia

    en.wikipedia.org/wiki/Real-time_computing

    The term "near real-time" or "nearly real-time" (NRT), in telecommunications and computing, refers to the time delay introduced, by automated data processing or network transmission, between the occurrence of an event and the use of the processed data, such as for display or feedback and control purposes. For example, a near-real-time display ...

  8. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Real-Time Messaging Protocol - Wikipedia

    en.wikipedia.org/wiki/Real-time_Messaging_Protocol

    Real-Time Messaging Protocol (RTMP) is a communication protocol for streaming audio, video, and data over the Internet. Originally developed as a proprietary protocol by Macromedia for streaming between Flash Player and the Flash Communication Server, Adobe (which acquired Macromedia) has released an incomplete version of the specification of ...