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AutoHotkey is a free and open-source custom scripting language for Microsoft Windows, primarily designed to provide easy keyboard shortcuts or hotkeys, fast macro-creation and software automation to allow users of most computer skill levels to automate repetitive tasks in any Windows application.
In modern C++, the meaning of the auto keyword will depend on its context: When used in a variable's definition (e.g., auto x = 11;), the auto keyword indicates type inference. The data type for that x will be deduced from its initialization. The return type of a function can also be inferred by using auto without specifying a trailing return ...
In computer programming, an automatic variable is a local variable which is allocated and deallocated automatically when program flow enters and leaves the variable's scope. The scope is the lexical context, particularly the function or block in which a variable is defined.
AutoIt / ɔː t oʊ ɪ t / [3] is a freeware programming language for Microsoft Windows.In its earliest release, it was primarily intended to create automation scripts (sometimes called macros) for Microsoft Windows programs [4] but has since grown to include enhancements in both programming language design and overall functionality.
Keystroke logging, often referred to as keylogging or keyboard capturing, is the action of recording (logging) the keys struck on a keyboard, [1] [2] typically covertly, so that a person using the keyboard is unaware that their actions are being monitored.
The program is informed that the window or a part of it has to be drawn by the reception of an Expose event. The drawing of the window content is therefore made inside the loop handling the events . Before entering this loop, the events the application is interested in are selected, in this case with XSelectInput .
The domain was also expanded from only program names on the Berkeley system to both program names and files on Tenex. [1] The Tenex descendant TOPS-20 moved command line completion from command interpreter to the operating system via the COMND JSYS system call, to make it available to other user applications. [2] From there it was borrowed by Unix.
Insofar as Simula I's element is analogous to C++'s pointer without null, and insofar as Simula I's process with a dummy-statement as its activity body is analogous to C++'s struct (which itself is analogous to C. A. R. Hoare's record in then-contemporary 1960s work), Simula I had reference counted elements (i.e., pointer-expressions that house ...