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  2. Figure drawing - Wikipedia

    en.wikipedia.org/wiki/Figure_drawing

    Figure drawing by Leonardo da Vinci. A figure drawing is a drawing of the human form in any of its various shapes and postures, using any of the drawing media. The term can also refer to the act of producing such a drawing. The degree of representation may range from highly detailed, anatomically correct renderings to loose and expressive sketches.

  3. ASCII art - Wikipedia

    en.wikipedia.org/wiki/Ascii_art

    ASCII art of a fish. ASCII art is a graphic design technique that uses computers for presentation and consists of pictures pieced together from the 95 printable (from a total of 128) characters defined by the ASCII Standard from 1963 and ASCII compliant character sets with proprietary extended characters (beyond the 128 characters of standard 7-bit ASCII).

  4. Perspective (graphical) - Wikipedia

    en.wikipedia.org/wiki/Perspective_(graphical)

    Artists may choose to "correct" perspective distortions, for example by drawing all spheres as perfect circles, or by drawing figures as if centered on the direction of view. In practice, unless the viewer observes the image from an extreme angle, like standing far to the side of a painting, the perspective normally looks more or less correct.

  5. Scenic design - Wikipedia

    en.wikipedia.org/wiki/Scenic_design

    These precise drawings help the scenic designer effectively communicate with other production staff, especially the technical director, production manager, charge scenic artist, and prop master. In Europe and Australia , [ 4 ] [ 5 ] many scenic designers are also responsible for costume design , lighting design and sound design .

  6. Stop motion - Wikipedia

    en.wikipedia.org/wiki/Stop_motion

    A clay model of a chicken, designed to be used in a clay stop motion animation [1]. Stop motion (also known as stop frame animation) is an animated filmmaking and special effects technique in which objects are physically manipulated in small increments between individually photographed frames so that they will appear to exhibit independent motion or change when the series of frames is played back.

  7. Computer animation - Wikipedia

    en.wikipedia.org/wiki/Computer_animation

    An early step in the history of computer animation was the sequel to the 1973 film Westworld, a science-fiction film about a society in which robots live and work among humans. [27] The sequel, Futureworld (1976), used the 3D wire-frame imagery, which featured a computer-animated hand and face both created by University of Utah graduates Edwin ...

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    mail.aol.com/?icid=aol.com-nav

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Origin of birds - Wikipedia

    en.wikipedia.org/wiki/Origin_of_birds

    A turning point came in the early twentieth century with the writings of Gerhard Heilmann of Denmark.An artist by trade, Heilmann had a scholarly interest in birds and from 1913 to 1916, expanding on earlier work by Othenio Abel, [12] published the results of his research in several parts, dealing with the anatomy, embryology, behavior, paleontology, and evolution of birds. [13]