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In chess problems, battery refers to an arrangement of two pieces in line with the enemy king on a rank, file, or diagonal so that if the middle piece moves a discovered check (or a threat other than a check) will be delivered. [28] See also Alekhine's gun. BCF British Chess Federation, the former name of the English Chess Federation. [29] See ...
In chess, a trap is a move which tempts the opponent to play a bad move. Traps are common in all phases of the game; in the opening, some traps have occurred often enough that they have acquired names.
The Urdu Dictionary Board (Urdu: اردو لغت بورڈ, romanized: Urdu Lughat Board) is an academic and literary institution of Pakistan, administered by National History and Literary Heritage Division of the Ministry of Information & Broadcasting. Its objective is to edit and publish a comprehensive dictionary of the Urdu language.
Staunton style chess pieces. Left to right: king, rook, queen, pawn, knight, bishop. The rules of chess (also known as the laws of chess) govern the play of the game of chess. Chess is a two-player abstract strategy board game. Each player controls sixteen pieces of six types on a chessboard. Each type of piece moves in a distinct way.
On certain Internet chess servers, such as Chess.com and Lichess, this kind of move is marked as an "inaccuracy", denoting a weak move, appearing more regularly than with most annotators. A sacrifice leading to a dangerous attack that the opponent should be able to defend against if they play well may receive a "?!".
In the game of chess, Indian Defence or Indian Game is a broad term for a group of openings characterised by the moves: . 1. d4 Nf6 [1]. They are all to varying degrees hypermodern defences, where Black invites White to establish an imposing presence in the centre with the plan of undermining and ultimately destroying it.
The English Defence is a chess opening characterised by the moves: 1. d4 e6 2. c4 b6. This article uses algebraic notation to describe chess moves. History.
The objective of the game is for a single player on offense, referred to as a "raider", to run into the opposing team's half of the court, touch out as many of their players as possible, and return to their own half of the court, all without being tackled by the defenders in 30 seconds.