Search results
Results from the WOW.Com Content Network
Upward compression increases the volume of quiet sounds below a certain threshold. The louder sounds above the threshold remain unaffected. Some compressors also have the ability to do the opposite of compression, namely expansion. Expansion increases the dynamic range of the audio signal. [3]
Minecraft – Volume Beta is the fourth soundtrack album by German electronic musician Daniel Rosenfeld, known by his pseudonym C418.It was independently released on 9 November 2013 as the second installment of the soundtrack for the video game Minecraft, and has been physically released by record label Ghostly.
In composing music for Minecraft, she felt "immense pressure" to deliver due to the "very highly acclaimed score" already in the game. [7] After submitting a demo, her goal with the "Nether Update" soundtrack was to see how far she "could push the sound of the piano until it resembled other things entirely."
Minecraft: Story Mode, an episodic spin-off game developed by Telltale Games in collaboration with Mojang, was announced in December 2014. [8] [9] [10] Consisting of five episodes plus three additional downloadable episodes, the standalone game is a narrative and player choice-driven, and it was released on Windows, OS X, iOS, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One via download ...
Audio compression may refer to: Audio compression (data) , a type of lossy or lossless compression in which the amount of data in a recorded waveform is reduced to differing extents for transmission respectively with or without some loss of quality, used in CD and MP3 encoding, Internet radio, and the like
There are two distinct ways to fly in "Minecraft," in either Creative or Survival mode. In "Minecraft's" Creative or Spectator modes, you can fly by double-tapping the jump button.
Parallel compression, also known as New York compression, is a dynamic range compression technique used in sound recording and mixing. Parallel compression, a form of upward compression , is achieved by mixing an unprocessed 'dry', or lightly compressed signal with a heavily compressed version of the same signal.
Rosenfeld was born in East Germany on 9 May 1989. [7] [8] His father was a goldsmith, and his family had a musical background before they pursued other careers. [9]He learned to create music on early versions of Schism Tracker (a popular clone of Impulse Tracker) and Ableton Live in the early 2000s, both rudimentary tools at the time. [10]