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Once Burnout 3: Takedown was released, the original cars were no longer used, except for the Custom Coupe Ultimate, a lime green Coupe that was one of the "Custom" cars in Burnout 2 (this car also reappears in Burnout Legends, Burnout Dominator, and Burnout Paradise). The Paradise version is called the Kitano Hydros Techno.
Burnout: Championship Drag Racing, also known as simply Burnout, is a video game developed by MediaTech West and published by Bethesda Softworks for MS-DOS, released on March 20, 1998. [3] [4] [5] A Player's Choice Edition was released in September 1998 [6] for both DOS and Microsoft Windows. Burnout was licensed by the Hot Rod magazine.
Upon release, Burnout Paradise was met with very positive reviews, according to review aggregator Metacritic. [54] [53] [55] [52] [56] Reviewers praised the game's open world, stating "Burnout Paradise is an amazing open-world racing game that stays true to the Burnout legacy", but that the large world may "feel a little daunting at first". [69]
Dangerous Driving is a racing game and considered by the developers as a spiritual sequel to the Burnout series. Players, after selecting a car and track, attempt to beat the other races (computer-controlled, or other online players).
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Burnout 3: Takedown is a racing video game with arcade-style gameplay that emphasizes dangerous and fast-paced driving. [2] [3] The game features standard circuit races which take place on carriageways and city streets populated with traffic. The Single Race mode pits the player against five AI opponents in a single or multiple lap race. [2]
Burnout Revenge is a 2005 racing video game developed by Criterion Games and published by Electronic Arts for PlayStation 2, Xbox and Xbox 360. Similar to its predecessor Burnout 3: Takedown , Revenge focuses on a mixture of racing in the midst of rush-hour traffic, and vehicular combat; players use the cars themselves as weapons.
The 1976 French short film C'était un rendez-vous and the 1998 film Ronin influenced the conception of Burnout. Alex Ward, the creator of Burnout, said the inspiration for the racing game was the DVD version's 15th chapter, which is titled "Crashing the Case", and shows a crash between two opposing cars. [4] [5] [6]
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