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A specific software or hardware implementation capable of audio compression and decompression to/from a specific audio coding format is called an audio codec; an example of an audio codec is LAME, which is one of several different codecs which implements encoding and decoding audio in the MP3 audio coding format in software. Some audio coding ...
For example, MP3 and AAC dominate the personal audio market in terms of market share, though many other formats are comparably well suited to fill this role from a purely technical standpoint. First public release date is first of either specification publishing or source releasing, or in the case of closed-specification, closed-source codecs ...
Linear pulse-code modulation (LPCM, generally only described as PCM) is the format for uncompressed audio in media files and it is also the standard for CD-DA; note that in computers, LPCM is usually stored in container formats such as WAV, AIFF, or AU, or as raw audio format, although not technically necessary.
FAAD2 – open-source decoder for Advanced Audio Coding. There is also FAAC, the same project's encoder, but it is proprietary (but still free of charge). libgsm – Lossy compression ; opencore-amr – Lossy compression (AMR and AMR-WB) liba52 – a free ATSC A/52 stream decoder (AC-3) libdca – a free DTS Coherent Acoustics decoder
ChucK, strongly timed, concurrent, and on-the-fly audio programming language; Real-time Cmix, a MUSIC-N synthesis language somewhat similar to Csound; Cmajor, a high-performance JIT-compiled C-style language for DSP; Common Lisp Music (CLM), a music synthesis and signal processing package in the Music V family
Hardware audio codecs send and receive digital data using buses such as AC-Link, I²S, SPI, I²C, etc. Most commonly the digital data is linear PCM , and this is the only format that most codecs support, but some legacy codecs support other formats such as G.711 for telephony.
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Codec 2 is a low-bitrate speech audio codec (speech coding) that is patent free and open source. [1] Codec 2 compresses speech using sinusoidal coding, a method specialized for human speech. Bit rates of 3200 to 450 bit/s have been successfully created. Codec 2 was designed to be used for amateur radio and other high compression voice applications.