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  2. List of Dungeons & Dragons video games - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    Up until 1987, a number of games inspired by Dungeons & Dragons had appeared, such as the Wizardry and Ultima series, but these were not licensed from TSR. TSR considered making their own video games and passed on the idea, and instead announced in 1987 that it was looking for a game development partner to make officially-licensed games.

  3. Dungeons & Dragons in popular culture - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_in...

    Dungeons & Dragons, and tabletop role-playing games in general, have exerted a deep and persistent impact on the development of all types of video games, from "first-person shooters to real-time strategy games and massively multiplayer online games", [1] which in turn play a significant and ongoing role in modern popular culture.

  4. Category:Dungeons & Dragons video games - Wikipedia

    en.wikipedia.org/wiki/Category:Dungeons_&_Dragons...

    Computer and video games based on the Dungeons & Dragons game or related properties. Subcategories. This category has the following 2 subcategories, out of 2 total. D.

  5. Dungeons & Dragons in other media - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_in_other...

    A live action film, titled Dungeons & Dragons, was released in 2000 to largely negative critical reception. [8] Dungeons & Dragons: Wrath of the Dragon God, a made-for-TV sequel, was first aired on the Sci-Fi Channel on October 8, 2005, receiving better critical reception, and was released on February 7, 2006 on DVD. [9]

  6. Category:Dragonlance video games - Wikipedia

    en.wikipedia.org/wiki/Category:Dragonlance_video...

    Video games in the fictional Dungeons & Dragons setting of Dragonlance. Pages in category "Dragonlance video games" The following 8 pages are in this category, out of 8 total.

  7. Moria (1975 video game) - Wikipedia

    en.wikipedia.org/wiki/Moria_(1975_video_game)

    Moria is a dungeon crawl style role-playing video game developed for the PLATO system beginning around 1975 by Kevet Duncombe and Jim Battin. In the game, up to ten players can simultaneously journey through a dynamically generated dungeon, presented to the players in first-person wireframe 3D.

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