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  2. Shattered Horizon - Wikipedia

    en.wikipedia.org/wiki/Shattered_Horizon

    There are currently eight maps provided with Shattered Horizon, four from after the game's release with the Moonrise content pack. [5] These maps are diverse, ranging from the damaged ISS (ISS), to a mining station on an asteroid (Moondust), to a two-faced asteroid harboring an abandoned research station (Flipside), to a sector of the Arc (The Arc).

  3. Rust (video game) - Wikipedia

    en.wikipedia.org/wiki/Rust_(video_game)

    As a multiplayer-only video game, [1] Rust pits players against each other in a harsh, open world environment with the sole goal of survival. Animals, such as wolves and bears, act as a looming threat, but the primary danger comes from other players. [1] Most maps are procedurally generated, [2] with the exception of some pre-built maps. [3]

  4. Dust II - Wikipedia

    en.wikipedia.org/wiki/Dust_II

    "Dust II", also known by its filename de_dust2, is a video game map featured in the first-person shooter series Counter-Strike. Dust II is the successor to "Dust", another Counter-Strike map, and was developed by David Johnston before the official release of the original Counter-Strike game.

  5. Generation Zero (video game) - Wikipedia

    en.wikipedia.org/wiki/Generation_Zero_(video_game)

    Generation Zero is a first-person shooter video game developed and self-published by Avalanche Studios, [2] under the brand Systemic Reaction. [3] The game was announced in June 2018 and released on PlayStation 4 , PC and Xbox One on March 26, 2019.

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    mail.aol.com

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  7. Facing Worlds - Wikipedia

    en.wikipedia.org/wiki/Facing_Worlds

    Andy Kelly of PC Gamer deemed Facing Worlds "the greatest multiplayer map" in a 2020 retrospective, praising the map for its "beautifully simple design". [7] Speaking of his time playing Facing Worlds at LAN parties, Kevin Wong of Kotaku regarded the map as being "so well-designed, so carefully constructed, that every other CTF map paled in ...

  8. Arena shooter - Wikipedia

    en.wikipedia.org/wiki/Arena_shooter

    Players will start with a basic load out that is upgradable via weapons and power-ups contained at certain points in a map. Arena shooters may employ movement mechanics that allow for skillful gameplay, such as strafing to avoid gunshots, using rockets explosions from weapons to jump higher, or using items to otherwise move quickly throughout ...

  9. Build (game engine) - Wikipedia

    en.wikipedia.org/wiki/Build_(game_engine)

    The Build Engine is a first-person shooter engine created by Ken Silverman, author of Ken's Labyrinth, for 3D Realms.Like the Doom engine, the Build Engine represents its world on a two-dimensional grid using closed 2D shapes called sectors, and uses simple flat objects called sprites to populate the world geometry with objects.