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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    AssaultCube, Cube: zlib: Prior generation (means it has a successor), 2D grid-based system, optimized for outdoor not indoor maps Cube 2 Engine: C++: 2004 CubeScript Yes 3D Windows, Linux, macOS: Cube 2: Sauerbraten: zlib: Efficient 6-directional height map based geometry (versus traditional Polygon soup model), hence the name Cube, FPS engine ...

  3. Dolphin (emulator) - Wikipedia

    en.wikipedia.org/wiki/Dolphin_(emulator)

    The first pre-release version went public on 9 December 2019 [138] with the 1.0 release following a week later. [135] Version 2.0 has been released only a month later on 9 January 2020. The 2.0 version supports physical controllers, among other new features. [139] Version 3.0 was released on the 20 June 2020. [140]

  4. Rubik's Games - Wikipedia

    en.wikipedia.org/wiki/Rubik's_Games

    All games have a Challenge and free play mode. Rubik's Classics: The main puzzle, 3x3, was composed of a standard Rubik's Cube, where the player could play and solve the puzzle using the PC's mouse, and even a paint and solve feature where they could paint the sides of the cube and the computer would find the quickest solution to that arrangement of the puzzle.

  5. Cube (video game) - Wikipedia

    en.wikipedia.org/wiki/Cube_(video_game)

    There are many differences between the Cube Engine and the Cube 2 Engine, including two major ones. One of these two major differences is the geometry. Unlike the Cube Engine, which has a 2.5D geometry, the Cube 2 Engine has a real 3D geometry. The other of these two differences is the fact that the source code is foldered.

  6. Rubik's Revolution - Wikipedia

    en.wikipedia.org/wiki/Rubik's_Revolution

    Rubik's Revolution. The Rubik's Revolution is a handheld electronic game invented, designed, developed and patented by Rehco, LLC, a Chicago toy and game inventing firm. The Rubik's Revolution was formerly distributed by Techno Source and received the 2008 TOTY Game of the Year Award. 11-12 years later, it would be revamped by Techno Source's parent company, Super Impulse and be regarded as ...

  7. GameCube technical specifications - Wikipedia

    en.wikipedia.org/wiki/GameCube_technical...

    64-bit Floating Point Unit (FPU) coprocessor: PowerPC 750 + roughly 50 new SIMD instructions, geared toward 3D graphics; 7-stage pipeline; 32x 64-bit FPR registers; Usable as 1x 64-bit (double-precision) or 2× 32-bit (paired singles) SIMD per clock cycle. 1.9 GFLOPS (single precision 32-bit floating point) IEEE compliant; Data Compression

  8. Sixth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Sixth_generation_of_video...

    In the history of video games, the sixth generation era (in rare occasions called the 128-bit era; see "bits and system power" below) is the era of computer and video games, video game consoles, and handheld gaming devices available at the turn of the 21st century, starting on November 27, 1998.

  9. AssaultCube - Wikipedia

    en.wikipedia.org/wiki/AssaultCube

    The plan was to create an entirely new game incorporating Cube ' s simplicity and movement style in a more realistic environment. [9] In May 2007, ActionCube was renamed to AssaultCube due to a request from the developers of Action Quake. [10] [11] Version 1.0 was released on November 21, 2008. Version 1.2.0.2 was released on November 10, 2013.

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