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  2. Twitch gameplay - Wikipedia

    en.wikipedia.org/wiki/Twitch_gameplay

    Fast chess, chess played with short time limits between moves, is an example of adding a twitch gameplay element to a turn-based game. Conversely, checkpoints and extra lives are common game mechanics in twitch gaming that attempt to reduce the penalty for errors in play, adding an element of turn-based gameplay.

  3. Mental chronometry - Wikipedia

    en.wikipedia.org/wiki/Mental_chronometry

    Nevertheless, the study of conscious accompaniments in the context of reaction time was an important historical development in the late 1800s and early 1900s. For example, Wundt and his associate Oswald Külpe often studied reaction time by asking participants to describe the conscious process that occurred during performance on such tasks. [8]

  4. G Fuel - Wikipedia

    en.wikipedia.org/wiki/G_Fuel

    [1] [2] It is marketed as a supplement for gaming that is designed to improve focus and reaction time. [citation needed] G Fuel was originally released as a water-soluble caffeinated powder. It has since expanded its line of products, including carbonated versions of flavors in cans and caffeine-free "hydration" flavors, among others. [3]

  5. Input lag - Wikipedia

    en.wikipedia.org/wiki/Input_lag

    Input lag or input latency is the amount of time that passes between sending an electrical signal and the occurrence of a corresponding action.. In video games the term is often used to describe any latency between input and the game engine, monitor, or any other part of the signal chain reacting to that input, though all contributions of input lag are cumulative.

  6. Action game - Wikipedia

    en.wikipedia.org/wiki/Action_game

    Players may encounter tactical and exploration challenges, but these games first-and-foremost require high reaction speed and good hand–eye coordination. The player is often under time pressure, and there is not enough time for complex strategic planning. In general, faster action games are more challenging.

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  8. Aimlabs - Wikipedia

    en.wikipedia.org/wiki/Aimlabs

    Aimlabs, formerly Aim Lab, is an aim-training shooter game released on June 16, 2023. It was developed and published by State Space Labs, Inc.. It allows players to practice and optimize their gameplay in a first or third-person shooter setting.

  9. Online skill-based game - Wikipedia

    en.wikipedia.org/wiki/Online_skill-based_game

    Around 2000, Disney invested millions in a new online skill-based game company called Skillgames.com (formerly PureSkill.com). Manhattan-based Skillgames, with endorsements by Disney-owned properties such as ESPN and ABC, was to develop skill-based games such as "Hole-In-One Golf," "Soap Opera Trivia" and others implemented as Java applets on their site.