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GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.
If an airplane's altitude at time t is a(t), and the air pressure at altitude x is p(x), then (p ∘ a)(t) is the pressure around the plane at time t. Function defined on finite sets which change the order of their elements such as permutations can be composed on the same set, this being composition of permutations.
A mathematical symbol is a figure or a combination of figures that is used to represent a mathematical object, an action on mathematical objects, a relation between mathematical objects, or for structuring the other symbols that occur in a formula.
lnp1 – natural logarithm plus 1 function. ln1p – natural logarithm plus 1 function. log – logarithm. (If without a subscript, this may mean either log 10 or log e.) logh – natural logarithm, log e. [6] LST – language of set theory. lub – least upper bound. [1] (Also written sup.)
For any pair of morphisms f : B → B′ and h : A′ → A the following diagram commutes: Both paths send g : A → B to f ∘ g ∘ h : A′ → B′. The commutativity of the above diagram implies that Hom(–, –) is a bifunctor from C × C to Set which is contravariant in the first argument and covariant in the second. Equivalently, we ...
Game-Maker (aka RSD Game-Maker) is an MS-DOS-based suite of game design tools, accompanied by demonstration games, produced between 1991 and 1995 by the Amherst, New Hampshire based Recreational Software Designs and sold through direct mail in the US by KD Software. [1] Game-Maker also was sold under various names by licensed distributors in ...
It is used to analyse discrete dynamical systems by finding a new coordinate system in which the system (orbit) generated by h(x) looks simpler, a mere dilation.. More specifically, a system for which a discrete unit time step amounts to x → h(x), can have its smooth orbit (or flow) reconstructed from the solution of the above Schröder's equation, its conjugacy equation.
In mathematics, the Heinz mean (named after E. Heinz [1]) of two non-negative real numbers A and B, was defined by Bhatia [2] as: (,) = +, with 0 ≤ x ≤ 1 / 2 . For different values of x, this Heinz mean interpolates between the arithmetic (x = 0) and geometric (x = 1/2) means such that for 0 < x < 1 / 2 :