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Voyager was a graphic adventure computer game developed by Looking Glass Technologies from 1995 until its cancellation in 1997. It was published by Viacom New Media.Based on the Star Trek: Voyager license, the game followed Kathryn Janeway and the crew of the USS Voyager in their attempts to rescue members of their team from the Kazon.
The game was the last Star Trek title to be developed under Activision's supervision, following a dispute with Star Trek licensing holder Viacom, [76] and was produced by Ritual Entertainment. [77] Like Elite Force , Elite Force II was developed on the id Tech 3 game engine, one of the last games to do so. [ 75 ]
Interplay, Simon & Schuster, MicroProse and Activision released most of the best-known Star Trek games between 2000 and 2003. Titles like Star Trek: Armada, Star Trek: Elite Force and Star Trek: Bridge Commander were all published during this period, as were over half of all the other major Star Trek PC games.
Three video games based specifically on Voyager were released: Star Trek: Voyager – Elite Force for PC (2000) and PS2 (2001), the arcade game Star Trek: Voyager – The Arcade Game (2002) and Star Trek: Elite Force II (2003), a sequel to Elite Force. The PS2 game Star Trek: Encounters (2006) also features the ship and characters from the show.
[9] It first appeared on Star Trek: Voyager, often played by Tuvok and a partner. The game itself involves a large number of small gray holographic rods called t'an, generated from a platform below. They are arranged in a specific manner, which eventually produces the shape of two nested icosidodecahedra connected by the center points of their ...
Star Trek: Voyager — The Arcade Game is a House of the Dead-style light gun game played from the first-person shooter perspective. The player uses a light gun which can be aimed and fired at on-screen enemies. The reloading process is referred to as remodulation, a term used in Star Trek, and is done by shooting the gun off-screen.
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