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  2. Bufferbloat - Wikipedia

    en.wikipedia.org/wiki/Bufferbloat

    Bufferbloat is the undesirable latency that comes from a router or other network equipment buffering too many data packets.Bufferbloat can also cause packet delay variation (also known as jitter), as well as reduce the overall network throughput.

  3. Windows Error Reporting - Wikipedia

    en.wikipedia.org/wiki/Windows_Error_Reporting

    The Problem Reports and Solutions Control Panel applet was replaced by the Maintenance section of the Action Center on Windows 7 and Server 2008 R2.. A new app, Problem Steps Recorder (PSR.exe), is available on all builds of Windows 7 and enables the collection of the actions performed by a user while encountering a crash so that testers and developers can reproduce the situation for analysis ...

  4. List of HTTP status codes - Wikipedia

    en.wikipedia.org/wiki/List_of_HTTP_status_codes

    The server either does not recognize the request method, or it lacks the ability to fulfil the request. Usually this implies future availability (e.g., a new feature of a web-service API). 502 Bad Gateway The server was acting as a gateway or proxy and received an invalid response from the upstream server. 503 Service Unavailable

  5. Buffer underrun - Wikipedia

    en.wikipedia.org/wiki/Buffer_underrun

    Buffer underruns can cause serious problems during CD/DVD burning, because once the writing is started, it cannot stop and resume flawlessly; thus the pause needed by the underrun can cause the data on the disc to become invalid.

  6. Myst - Wikipedia

    en.wikipedia.org/wiki/Myst

    The game was made available to download from the iTunes App Store on May 2, 2009. [63] The original download size was 727 MB, which was considered very large by iPhone standards. [64] An updated version of realMyst was released for iPad 2 and above, with improved graphics over the original PC release, on June 14, 2012. [65]

  7. Maximum transmission unit - Wikipedia

    en.wikipedia.org/wiki/Maximum_transmission_unit

    Standards (Ethernet, for example) can fix the size of an MTU; or systems (such as point-to-point serial links) may decide MTU at connect time. Underlying data link and physical layers usually add overhead to the network layer data to be transported, so for a given maximum frame size of a medium, one needs to subtract the amount of overhead to ...

  8. Nagle's algorithm - Wikipedia

    en.wikipedia.org/wiki/Nagle's_algorithm

    Nagle considers delayed ACKs a "bad idea" since the application layer does not usually respond within the delay window (which would allow the ACK to be combined with the response packet). [2] For typical (non-realtime) use cases, he recommends disabling delayed ACK instead of disabling his algorithm, as "quick" ACKs do not incur as much ...

  9. Protocol Buffers - Wikipedia

    en.wikipedia.org/wiki/Protocol_Buffers

    Protocol Buffers (Protobuf) is a free and open-source cross-platform data format used to serialize structured data. It is useful in developing programs that communicate with each other over a network or for storing data.