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OpenVR is a software development kit (SDK) and application programming interface (API) developed by Valve for supporting the SteamVR [1] [2] and other virtual reality headset devices. [ 3 ] [ 4 ] The SteamVR platform uses it as the default application programming interface and runtime. [ 5 ]
OpenVRML is a free and open-source software project that makes it possible to view three-dimensional objects in the VRML and X3D formats in Internet-based applications. [1] The software was initially developed by Chris Morley; since 2000 the project has been led by Braden McDaniel.
The SteamVR platform uses the OpenVR SDK to support headsets from multiple manufacturers, including HTC, Windows Mixed Reality headset manufacturers, and Valve themselves. A list of supported video games can be found here .
OpenXR is an open-source, royalty-free standard for access to virtual reality and augmented reality platforms and devices. [3] It is developed by a working group managed by the Khronos Group consortium.
OpenVR, a library with similar goals by Valve; OpenXR, an open, royalty-free standard for access to virtual reality and augmented reality platforms and devices;
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