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  2. Brain simulation - Wikipedia

    en.wikipedia.org/wiki/Brain_simulation

    The Blue Brain Project Showcase likewise illustrates how models and data from the Blue Brain Project can be converted to NeuroML and PyNN (Python neuronal network models). [5] The Brain Simulation Platform (BSP) is an internet-accessible open collaboration platform for brain simulation, created by the Human Brain Project. [35]

  3. Brain Exercise with Dr. Kawashima - Wikipedia

    en.wikipedia.org/wiki/Brain_Exercise_with_Dr...

    Brain Exercise with Dr. Kawashima (川島教授の全脳トレ, "Kawashima Kyoju no Zen Noh Tore", "Professor Kawashima's Full Brain Training") is a brain training game developed by Namco Bandai and tested by Dr. Kawashima, known for his Nintendo DS games Brain Age: Train Your Brain in Minutes a Day! and Brain Age 2: More Training in Minutes a Day!.

  4. Dr Kawashima's Brain Training for Nintendo Switch - Wikipedia

    en.wikipedia.org/wiki/Dr_Kawashima's_Brain...

    Dr Kawashima's Brain Training for Nintendo Switch [a] is an edutainment puzzle video game developed by Nintendo and indieszero and published by Nintendo for the Nintendo Switch. It is the fifth entry in the Brain Age puzzle video game series, based on the research of neuroscientist Ryuta Kawashima , whose avatar guides the player through the game.

  5. Brain Age: Train Your Brain in Minutes a Day! - Wikipedia

    en.wikipedia.org/wiki/Brain_Age:_Train_Your_Brain...

    As of January 22, 2007, Brain Age has sold over 2 million copies in Europe. [41] As of October 30, 2007, Brain Age has sold over one million copies in the United Kingdom. [42] It was the 10th best-selling Nintendo DS game of December 2008 in the United States. [43] As of September 30, 2015, Brain Age has worldwide sales of 19.01 million. [44]

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  7. Brain Age - Wikipedia

    en.wikipedia.org/wiki/Brain_Age

    The Brain Age games, known as Brain Training in Japan and Europe, are presented as a set of mini-games that are designed to help improve one's mental processes. These activities were informed by Dr. Ryuta Kawashima, a Japanese neuroscientist, and are aimed to stimulate multiple parts of the brain to help improve one's abilities and combat normal aging effects on the brain.

  8. Brain Age Express - Wikipedia

    en.wikipedia.org/wiki/Brain_Age_Express

    These are alternate modes to games which are simply kanji- and number-based. They were included due to Kawamoto's love of video games, describing them both as having a "retro games" feel. When the player reaches a brain age of 20 in the Brain Age Express titles, it unlocks a challenge mode. This was in response to Kawashima's disappointment ...

  9. Category:Brain training video games - Wikipedia

    en.wikipedia.org/wiki/Category:Brain_training...

    Pages in category "Brain training video games" The following 24 pages are in this category, out of 24 total. This list may not reflect recent changes. 0–9.

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