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  2. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    In computer programming, a naming convention is a set of rules for choosing the character sequence to be used for identifiers which denote variables, types, functions, and other entities in source code and documentation. Reasons for using a naming convention (as opposed to allowing programmers to choose any character sequence) include the ...

  3. Snake case - Wikipedia

    en.wikipedia.org/wiki/Snake_case

    Snake case (sometimes stylized autologically as snake_case) is the naming convention in which each space is replaced with an underscore (_) character, and words are written in lowercase. It is a commonly used naming convention in computing, for example for variable and subroutine names, and for filenames.

  4. Fully qualified name - Wikipedia

    en.wikipedia.org/wiki/Fully_qualified_name

    In Java, ActionScript, [5] and other object-oriented languages the use of the dot is known as "dot syntax". [6] Other examples include: As an example of a relational database, in Microsoft SQL Server the fully qualified name of an object is the one that specifies all four parts: server_name.[database_name].[schema_name].object_name. [7]

  5. Coding conventions - Wikipedia

    en.wikipedia.org/wiki/Coding_conventions

    Coding conventions are only applicable to the human maintainers and peer reviewers of a software project. Conventions may be formalized in a documented set of rules that an entire team or company follows, [1] or may be as informal as the habitual coding practices of an individual. Coding conventions are not enforced by compilers.

  6. Data element name - Wikipedia

    en.wikipedia.org/wiki/Data_element_name

    In a database driven data dictionary, the fully qualifithcfted data element name may become the primary key, or an alternate key, of a Data Elements table of the data dictionary. The data element name typically conforms to ISO/IEC 11179 metadata registry naming conventions and has at least three parts: Object, Property and Representation term.

  7. Adapter pattern - Wikipedia

    en.wikipedia.org/wiki/Adapter_pattern

    In software engineering, the adapter pattern is a software design pattern (also known as wrapper, an alternative naming shared with the decorator pattern) that allows the interface of an existing class to be used as another interface. [1]

  8. Database object - Wikipedia

    en.wikipedia.org/wiki/Database_object

    A database object is a structure for storing, managing and presenting application- or user-specific data in a database. Depending on the database management system (DBMS), many different types of database objects can exist. [1] [2] The following is a list of the most common types of database objects found in most relational databases (RDBMS):

  9. Cosmos DB - Wikipedia

    en.wikipedia.org/wiki/Cosmos_DB

    It is designed to provide high availability, scalability, and low-latency access to data for modern applications. Unlike traditional relational databases, Cosmos DB is a NoSQL (meaning "Not only SQL", rather than "zero SQL") and vector database, [1] which means it can handle unstructured, semi-structured, structured, and vector data types. [2]