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  2. Perspective control - Wikipedia

    en.wikipedia.org/wiki/Perspective_control

    A darkroom technician can correct perspective distortion in the printing process. It is usually done by exposing the paper at an angle to the film, with the paper raised toward the part of the image that is larger, therefore not allowing the light from the enlarger to spread as much as the other side of the exposure.

  3. Full-screen writing program - Wikipedia

    en.wikipedia.org/wiki/Full-screen_writing_program

    In computing, a full-screen writing program [1] or distraction-free editor [2] [3] [4] is a text editor that occupies the full display with the purpose of isolating the writer from the operating system (OS) and other applications. In this way, one should be able to focus on the writing alone, with no distractions from the OS and a cluttered ...

  4. List of abbreviations in photography - Wikipedia

    en.wikipedia.org/wiki/List_of_abbreviations_in...

    Also may mean "Perspective Control" for a lens that has the ability to shift to tilt to control linear perspective in an image. May also stand for personal computer in conjunction with digital photography. PDAF: Phase-detection autofocus. One of the mechanisms of automatic lens focusing. PF: Purple fringing. A form of chromatic aberration in ...

  5. Unsharp masking - Wikipedia

    en.wikipedia.org/wiki/Unsharp_masking

    Unsharp masking (USM) is an image sharpening technique, first implemented in darkroom photography, but now commonly used in digital image processing software. Its name derives from the fact that the technique uses a blurred, or "unsharp", negative image to create a mask of the original image. The unsharp mask is then combined with the original ...

  6. Viewing frustum - Wikipedia

    en.wikipedia.org/wiki/Viewing_frustum

    A view frustum The appearance of an object in a pyramid of vision When creating a parallel projection, the viewing frustum is shaped like a box as opposed to a pyramid.. In 3D computer graphics, a viewing frustum [1] or view frustum [2] is the region of space in the modeled world that may appear on the screen; it is the field of view of a perspective virtual camera system.

  7. Perspective correction - Wikipedia

    en.wikipedia.org/wiki/Perspective_correction

    Download as PDF; Printable version ... move to sidebar hide. Perspective correction may refer to: Perspective control procedure for editing photographs; Perspective ...

  8. 3D projection - Wikipedia

    en.wikipedia.org/wiki/3D_projection

    The weak-perspective model thus approximates perspective projection while using a simpler model, similar to the pure (unscaled) orthographic perspective. It is a reasonable approximation when the depth of the object along the line of sight is small compared to the distance from the camera, and the field of view is small.

  9. Keystone effect - Wikipedia

    en.wikipedia.org/wiki/Keystone_effect

    The problem arises for screen projectors that don't have the depth of focus necessary to keep all lines (from top to bottom) focused at the same time. Common solutions to this problem are: moving the projector more to the center of the screen, tilting the screen in a small angle, the use of special software on the projector