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Call of Duty: World War II is the second game in the Call of Duty franchise developed by Sledgehammer Games, and the fourth to benefit under publisher Activision's three-year development cycle (the first being Sledgehammer's Call of Duty: Advanced Warfare) in order for a longer development time for each game. A new Call of Duty title set in ...
Call of Duty 2 is a first-person shooter video game and the sequel to Call of Duty. It was developed by Infinity Ward and published by Activision. The game is set during World War II and is experienced through the perspectives of soldiers in the Red Army, British Army, and United States Army.
Including their other budget WWII FPS games: World War II Sniper: Call To Victory (aka. Battlestrike: Call to Victory) (2004) World War II Combat: Road to Berlin (aka. Battlestrike: Secret Weapons of WWII) (2006) World War II Combat: Iwo Jima (aka. The Heat of War) (2006) Wolfschanze 1944: The Final Attempt (2006) Battlestrike: Force of ...
Call of Duty: World at War – Final Fronts is a first-person shooter video game for the PlayStation 2 console, released in November 2008. [4] It is the counterpart to Call of Duty: World at War and features 13 missions in total, set in World War II.
The IW engine is a game engine created and developed by Infinity Ward for the Call of Duty series.The engine was originally based on id Tech 3.Aside from Infinity Ward, the engine is also used by other Activision studios working on the series, including primary lead developers Treyarch and Sledgehammer Games, and support studios like Beenox, High Moon Studios, and Raven Software.
Call of Duty: World at War is a 2008 first-person shooter game developed by Treyarch and published by Activision.It is the fifth main installment of the Call of Duty series and is the fourth entry in the series to be set during World War II.
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