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A diagnostic program (also known as a test mode) is an automatic computer program sequence that determines the operational status within the software, hardware, or any combination thereof in a component, a system, or a network of systems. Diagnostic programs ideally provide the user with guidance regarding any issues or problems found during ...
A function pointer, also called a subroutine pointer or procedure pointer, is a pointer referencing executable code, rather than data. Dereferencing the function pointer yields the referenced function , which can be invoked and passed arguments just as in a normal function call.
Software diagnosis—in contrast to many approaches in software engineering—does not assume that developer capabilities, development methods, programming or modeling languages are right or wrong (or better or worse compared to each other): Software diagnosis aims at giving insight into a given software system and its status regardless of the ...
An IUnknown (or IUnknown-derived) interface consists of a pointer to a virtual method table that contains a list of pointers to the functions that implement the functions declared in the interface, in the order that they are declared in the interface. The in-process invocation call overhead is therefore identical to virtual method calls in C++.
The main implication is that the program must be able to create a pointer to these functions by taking their address, and invoke the function by means of that pointer. If two pointers to the same function are derived in two different translation units in the program, these two pointers must compare equal; that is, the address comes by resolving ...
However, a function pointer is not required to even have the same size as a data object pointer, and therefore a valid conversion between type void* and a pointer to a function may not be easy to implement on all platforms. On most systems in use today, function and object pointers are de facto convertible. The following code snippet ...
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A typical use of a function object is in writing callback functions. A callback in procedural languages, such as C, may be performed by using function pointers. [2] However it can be difficult or awkward to pass a state into or out of the callback function. This restriction also inhibits more dynamic behavior of the function.