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The cultivation of cannabis in Italy has a long history dating back to Roman times, when it was primarily used to produce hemp ropes, although pollen records from core samples show that Cannabaceae plants were present in the Italian peninsula since at least the Late Pleistocene, while the earliest evidence of their use dates back to the Bronze Age.
Showcasing cannabis is highly taboo in media narratives. Because of this, mainstream censors will approve video games where the objective is murder, but prohibit video games which present cannabis use as normal. [17] One video game about cannabis is an industrial production and marketing similator. [18]
In 2017, the Italian video game market posted a revenue of €1.8 billion. [1] [2] In 2018, Italy had 26.2 million players. [3] As of June 2023, 32 percent of the Italian population, or approximately 14.2 million individuals, were gamers. 50 percent of Italian players were female. While the other half of video game audiences in Italy consisted ...
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Free-to-play (F2P) refers to video games which give players access to a significant portion of their content without paying. There are several kinds of free-to-play games, but the most common is based on the freemium software model.
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Screamer (video game) Screamer 2; Screamer Rally; Sébastien Loeb Rally Evo; Shadow Fighter (video game) Simulman (video game) Something Something Soup Something; Soulstice (video game) Splashy Fish; Tom Clancy's Splinter Cell: Chaos Theory; Tom Clancy's Splinter Cell: Double Agent; Tom Clancy's Splinter Cell: Pandora Tomorrow; Still There ...
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