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Sonic the Hedgehog 2 [a] is a 1992 platform game developed by Aspect and published by Sega for the Master System and Game Gear.It is the sequel to the 8-bit Sonic the Hedgehog (1991) and follows Sonic as he attempts to get the Chaos Emeralds back to rescue his friend Miles "Tails" Prower from Dr. Robotnik.
Cheating in video games involves a video game player using various methods to create an advantage beyond normal gameplay, usually in order to make the game easier.Cheats may be activated from within the game itself (a cheat code implemented by the original game developers), or created by third-party software (a game trainer or debugger) or hardware (a cheat cartridge).
It is a companion to the 16-bit Sega Genesis game Sonic the Hedgehog for the 8-bit Sega Master System and Game Gear consoles. Ancient—a studio founded by composer Yuzo Koshiro—was contracted to develop the game. The 8-bit Sonic is a side-scrolling game similar in style to the 16-bit game, but reduced in complexity to fit the 8-bit systems.
To the left of Ward is an 8-bit version of Jake, and to the right, an 8-bit version of Finn. [19] [better source needed] BioShock Infinite (Irrational Games, Windows, Xbox 360, Xbox One, PlayStation 3, PlayStation 4, Nintendo Switch) A variation of the Konami Code at the game's menus unlocks the game's more difficult "1999 Mode" from the start ...
The 8-bit version is mostly identical to the Genesis game, with downgraded visuals and different, more platforming-oriented bonus stages. The Master System version was released near the end of the console's lifetime and did not sell well, and became a valuable collector's item. [26] Sonic Spinball has been rereleased on 11 different platforms. [24]
A number of Sonic games were developed for Sega's 8-bit consoles, the Master System and the handheld Game Gear. The first, an 8-bit version of the original Sonic, was developed by Ancient to promote the Game Gear and released in December 1991. [34] Aspect Co. developed most of the subsequent 8-bit Sonic games, beginning with a version of Sonic ...
Real-time scanning of memory, by placing a PunkBuster Client on players' computers searching for known hacks/cheats using a built-in database. Throttled two-tiered background auto-update system using multiple Internet Master Servers to provide end-user security ensuring that no false or corrupted updates can be installed on players' computers.
The game was originally titled Sonic Chaos 2 in the West, [9] with releases planned on both of Sega's 8-bit systems, the Game Gear handheld console and Master System home console. [9] [11] The game was ultimately only released for the Game Gear, making it the first Sonic platformer released exclusively for the system. [10]