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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Java game development framework, provides a unified API that works across all supported platforms LithTech: Yes 3D Cross-platform: List: Proprietary: Luminous Engine: Yes 3D PlayStation 4, Xbox One, Windows: Final Fantasy XV: Proprietary: LyN: Yes 3D Cross-platform: List: Proprietary: Intended to scale effectively on 7th and 8th generation ...

  3. Unreal Engine 4 - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine_4

    Unreal Engine 4 (UE4) is the fourth version of Unreal Engine developed by Epic Games. UE4 began development in 2003 and was released in March 2014, with the first game using UE4 being released in April 2014.

  4. Unreal Engine - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine

    Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal.Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry.

  5. Category:Unreal Engine 4 games - Wikipedia

    en.wikipedia.org/wiki/Category:Unreal_Engine_4_games

    Pages in category "Unreal Engine 4 games" The following 200 pages are in this category, out of approximately 529 total. This list may not reflect recent changes .

  6. Unreal (video game series) - Wikipedia

    en.wikipedia.org/wiki/Unreal_(video_game_series)

    The series is known for its exhibition of the namesake Unreal Engine that powers the games and is available for other developers to license. Publishing rights for the series have changed hands several times. GT Interactive was the original publisher and would be later succeeded by Infogrames, Atari, and Midway Games.

  7. Game engine - Wikipedia

    en.wikipedia.org/wiki/Game_engine

    Epic games, founded by developer Tim Sweeney, debuted Unreal Engine in the year 1998. [11] Such was the popularity of Id Software's Doom and Quake games that, rather than work from scratch, other developers licensed the core portions of the software and designed their own graphics, characters, weapons and levels—the "game content" or "game ...

  8. Verse (programming language) - Wikipedia

    en.wikipedia.org/wiki/Verse_(programming_language)

    Commonly used modules include the API digests that are generated every time a project containing verse is opened. There is an API digest to access and interact with Fortnite objects, Verse objects, and Unreal Engine objects. Developers can also create their own modules and import them into scripts if needed.

  9. Vulkan - Wikipedia

    en.wikipedia.org/wiki/Vulkan

    Vulkan is a low-level, low-overhead cross-platform API and open standard for 3D graphics and computing. [17] [18] [19] It was intended to address the shortcomings of OpenGL, and allow developers more control over the GPU.