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  2. Color appearance model - Wikipedia

    en.wikipedia.org/wiki/Color_appearance_model

    A uniform color space (UCS) is a color model that seeks to make the color-making attributes perceptually uniform, i.e. identical spatial distance between two colors equals identical amount of perceived color difference. A CAM under a fixed viewing condition results in a UCS; a UCS with a modeling of variable viewing conditions results in a CAM.

  3. Color model - Wikipedia

    en.wikipedia.org/wiki/Color_model

    In color science, a color model is an abstract mathematical model describing the way colors can be represented as tuples of numbers, typically as three or four values or color components. When this model is associated with a precise description of how the components are to be interpreted (viewing conditions, etc.), taking account of visual ...

  4. HCL color space - Wikipedia

    en.wikipedia.org/wiki/HCL_color_space

    HCL concerns the following attributes of color appearance: [A] Hue The "attribute of a visual sensation according to which an area appears to be similar to one of the perceived colors: red, yellow, green, and blue, or to a combination of two of them".

  5. List of color spaces and their uses - Wikipedia

    en.wikipedia.org/wiki/List_of_color_spaces_and...

    RGB (red, green, blue) describes the chromaticity component of a given color, when excluding luminance. RGB itself is not a color space, it is a color model. There are many different color spaces that employ this color model to describe their chromaticities because the R/G/B chromaticities are one facet for reproducing color in CRT & LED displays.

  6. CIECAM02 - Wikipedia

    en.wikipedia.org/wiki/CIECAM02

    The appearance correlates of CIECAM02, J, a, and b, form a uniform color space that can be used to calculate color differences, as long as a viewing condition is fixed. A more commonly-used derivative is the CAM02 Uniform Color Space (CAM02-UCS), an extension with tweaks to better match experimental data.

  7. Plotting algorithms for the Mandelbrot set - Wikipedia

    en.wikipedia.org/wiki/Plotting_algorithms_for...

    One of the most perceptually uniform coloring methods involves passing in the processed iter count into LCH. If we utilize the exponentially mapped and cyclic method above, we can take the result of that into the Luma and Chroma channels. We can also exponentially map the iter count and scale it to 360, and pass this modulo 360 into the hue.

  8. Color - Wikipedia

    en.wikipedia.org/wiki/Color

    This makes color solids with a spherical shape inherently non-perceptually uniform, since they imply that all full colors have a lightness of 50%, when, as humans perceive them, there are full colors with a lightness from around 30% to around 90%. A perceptually uniform color solid has an irregular shape. [46] [47]

  9. Munsell color system - Wikipedia

    en.wikipedia.org/wiki/Munsell_color_system

    Several earlier color order systems had placed colors into a three-dimensional color solid of one form or another, but Munsell was the first to separate hue, value, and chroma into perceptually uniform and independent dimensions, and he was the first to illustrate the colors systematically in three-dimensional space. [1]