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  2. List of 3D graphics libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_graphics_libraries

    These APIs for 3D computer graphics are particularly popular: ANGLE, web browsers graphics engine, a cross-platform translator of OpenGL ES calls to DirectX, OpenGL, or Vulkan API calls. Direct3D (a subset of DirectX) Glide a defunct 3D graphics API developed by 3dfx Interactive. Mantle developed by AMD. Metal developed by Apple.

  3. Voreen - Wikipedia

    en.wikipedia.org/wiki/Voreen

    Voreen is written in C++ utilizing the Qt framework and using the OpenGL rendering acceleration API, and is able to achieve high interactive frame rates on consumer graphics hardware. [1] It is platform independent and compiles on Windows and Linux .

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Small 3D rendering engine for large crowds of animated characters HPL Engine: C++: 2007 AngelScript: Yes 3D Windows, Linux, macOS: Penumbra: Overture, Penumbra: Black Plague, Penumbra: Requiem, Amnesia: The Dark Descent, Amnesia: A Machine for Pigs, Soma: Proprietary, GPL-3.0-or-later (version 1 [4] and 2 [5])

  5. LuxCoreRender - Wikipedia

    en.wikipedia.org/wiki/LuxCoreRender

    The plan for LuxRender 2.0 was defined during the 2013 summer and one of the major components is a new engine based on the C++ and Python APIs. The old C API suffered from many limitations when it came to modern features like dynamic scene editing and interactive rendering, so it was decided to write a completely new API instead of improving ...

  6. Open Inventor - Wikipedia

    en.wikipedia.org/wiki/Open_Inventor

    Open Inventor, originally IRIS Inventor, is a C++ object-oriented retained mode 3D graphics toolkit designed by SGI to provide a higher layer of programming for OpenGL.Its main goals are better programmer convenience and efficiency.

  7. Game engine - Wikipedia

    en.wikipedia.org/wiki/Game_engine

    The core functionality typically provided by a game engine may include a rendering engine ("renderer") for 2D or 3D graphics, a physics engine or collision detection (and collision response), sound, scripting, animation, artificial intelligence, networking, streaming, memory management, threading, localization support, scene graph, and video ...

  8. Panda3D - Wikipedia

    en.wikipedia.org/wiki/Panda3D

    Panda3D is a scene graph engine. [7] This means that the virtual world is initially an empty Cartesian space into which the game programmer inserts 3D models. Panda3D does not distinguish between "large" 3D models, such as the model of an entire dungeon or island, and "small" 3D models, such as a model of a table or a sword.

  9. C3D Toolkit - Wikipedia

    en.wikipedia.org/wiki/C3D_Toolkit

    C3D Toolkit is a proprietary cross-platform geometric modeling kit software developed by Russian C3D Labs (previously part of ASCON Group). [1] It's written in C++. [2] It can be licensed by other companies for use in their 3D computer graphics software products.

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