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  2. Call stack - Wikipedia

    en.wikipedia.org/wiki/Call_stack

    This type of stack is also known as an execution stack, program stack, control stack, run-time stack, or machine stack, and is often shortened to simply the "stack". Although maintenance of the call stack is important for the proper functioning of most software , the details are normally hidden and automatic in high-level programming languages .

  3. x86 calling conventions - Wikipedia

    en.wikipedia.org/wiki/X86_calling_conventions

    When returning struct/class, Plain old data (POD) return values 32 bits or smaller are in the EAX register; POD return values 33–64 bits in size are returned via the EAX:EDX registers. Non-POD return values or values larger than 64-bits, the calling code will allocate space and passes a pointer to this space via a hidden parameter on the stack.

  4. Return statement - Wikipedia

    en.wikipedia.org/wiki/Return_statement

    The return address is saved by the calling routine, today usually on the process's call stack or in a register. Return statements in many programming languages allow a function to specify a return value to be passed back to the code that called the function.

  5. Function (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Function_(computer...

    Most modern implementations of a function call use a call stack, a special case of the stack data structure, to implement function calls and returns. Each procedure call creates a new entry, called a stack frame , at the top of the stack; when the procedure returns, its stack frame is deleted from the stack, and its space may be used for other ...

  6. C Sharp 2.0 - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_2.0

    As a precursor to the lambda functions introduced in C# 3.0, C#2.0 added anonymous delegates. These provide closure-like functionality to C#. [3] Code inside the body of an anonymous delegate has full read/write access to local variables, method parameters, and class members in scope of the delegate, excepting out and ref parameters.

  7. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    Classes are reference types and structs are value types. A structure is allocated on the stack when it is declared and the variable is bound to its address. It directly contains the value. Classes are different because the memory is allocated as objects on the heap. Variables are rather managed pointers on the stack which point to the objects.

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  9. Stack trace - Wikipedia

    en.wikipedia.org/wiki/Stack_trace

    In computing, a stack trace (also called stack backtrace [1] or stack traceback [2]) is a report of the active stack frames at a certain point in time during the execution of a program. When a program is run, memory is often dynamically allocated in two places: the stack and the heap .