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  2. @Home Network - Wikipedia

    en.wikipedia.org/wiki/@Home_Network

    @Home Network was a high-speed cable Internet service provider from 1996 to 2002. It was founded by Milo Medin, cable companies Tele-Communications Inc. (TCI), Comcast, and Cox Communications, and William Randolph Hearst III, who was their first CEO, as a joint venture to produce high-speed cable Internet service through two-way television cable infrastructure.

  3. @Home - Wikipedia

    en.wikipedia.org/wiki/@Home

    @Home or @home may refer to: HotSpot @Home, now defunct American home telecom service @Home Network, now defunct cable broadband provider; @home, chain of Indian retail stores; Suffix for volunteer distributed computing projects generally using BOINC

  4. MindModeling@Home - Wikipedia

    en.wikipedia.org/wiki/MindModeling@Home

    MindModeling@Home [2] is an inactive non-profit, volunteer computing research project for the advancement of cognitive science. MindModeling@Home is hosted by Wright State University and the University of Dayton in Dayton, Ohio. In BOINC, it is in the area of Cognitive Science and category called Cognitive science and artificial intelligence. [3]

  5. SETI@home - Wikipedia

    en.wikipedia.org/wiki/SETI@home

    In some cases, SETI@home users have misused company resources to gain work-unit results with at least two individuals getting fired for running SETI@home on an enterprise production system. [33] There is a thread in the newsgroup alt.sci.seti which bears the title "Anyone fired for SETI screensaver" [ 34 ] and ran starting as early as September ...

  6. Rosetta@home - Wikipedia

    en.wikipedia.org/wiki/Rosetta@home

    [102] [103] [104] Both Rosetta@home and Folding@home study protein misfolding diseases such as Alzheimer's disease, but Folding@home does so much more exclusively. [ 105 ] [ 106 ] Folding@home almost exclusively uses all-atom molecular dynamics models to understand how and why proteins fold (or potentially misfold, and subsequently aggregate to ...

  7. FightAIDS@Home - Wikipedia

    en.wikipedia.org/wiki/FightAIDS@Home

    FightAIDS@Home is a volunteer computing project operated by the Olson Laboratory at The Scripps Research Institute. It runs on internet-connected home computers, and since July 2013 also runs on Android smartphones and tablets . [ 1 ]

  8. AQUA@home - Wikipedia

    en.wikipedia.org/wiki/AQUA@home

    AQUA@home was a volunteer computing project operated by D-Wave Systems that ran on the Berkeley Open Infrastructure for Network Computing (BOINC) software platform.It ceased functioning in August 2011.

  9. PlayStation Home - Wikipedia

    en.wikipedia.org/wiki/PlayStation_Home

    The official closure of Home occurred on March 31, 2015, worldwide. [43] [44] PlayStation Home's logo was featured as a collectible 'artifact' in the 2020 video game Astro's Playroom, a 3D platformer developed by Japan Studio's Team Asobi which was pre-installed on every PlayStation 5 console.