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  2. Flowgorithm - Wikipedia

    en.wikipedia.org/wiki/Flowgorithm

    Flowgorithm is a graphical authoring tool which allows users to write and execute programs using flowcharts.The approach is designed to emphasize the algorithm rather than the syntax of a specific programming language. [1]

  3. Flowchart - Wikipedia

    en.wikipedia.org/wiki/Flowchart

    A simple flowchart representing a process for dealing with a non-functioning lamp.. A flowchart is a type of diagram that represents a workflow or process.A flowchart can also be defined as a diagrammatic representation of an algorithm, a step-by-step approach to solving a task.

  4. Maze-solving algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze-solving_algorithm

    Robot in a wooden maze. A maze-solving algorithm is an automated method for solving a maze.The random mouse, wall follower, Pledge, and Trémaux's algorithms are designed to be used inside the maze by a traveler with no prior knowledge of the maze, whereas the dead-end filling and shortest path algorithms are designed to be used by a person or computer program that can see the whole maze at once.

  5. Behavior tree (artificial intelligence, robotics and control)

    en.wikipedia.org/wiki/Behavior_tree_(artificial...

    A control flow node is used to control the subtasks of which it is composed. A control flow node may be either a selector (fallback) node or a sequence node. They run each of their subtasks in turn. When a subtask is completed and returns its status (success or failure), the control flow node decides whether to execute the next subtask or not.

  6. Bulls and cows - Wikipedia

    en.wikipedia.org/wiki/Bulls_and_Cows

    Answer: 1 bull and 2 cows. (The bull is "2", the cows are "4" and "1".) The first player to reveal the other's secret number wins the game. The game may also be played by two teams of players, with the team members discussing their strategy before selecting a move. Computer versions of the game started appearing on mainframes in the 1970s.

  7. Structured program theorem - Wikipedia

    en.wikipedia.org/wiki/Structured_program_theorem

    The structured program theorem, also called the Böhm–Jacopini theorem, [1] [2] is a result in programming language theory.It states that a class of control-flow graphs (historically called flowcharts in this context) can compute any computable function if it combines subprograms in only three specific ways (control structures).

  8. Dinic's algorithm - Wikipedia

    en.wikipedia.org/wiki/Dinic's_algorithm

    Dinic's algorithm or Dinitz's algorithm is a strongly polynomial algorithm for computing the maximum flow in a flow network, conceived in 1970 by Israeli (formerly Soviet) computer scientist Yefim Dinitz. [1] The algorithm runs in (| | | |) time and is similar to the Edmonds–Karp algorithm, which runs in (| | | |) time, in that it uses ...

  9. Algorithm (C++) - Wikipedia

    en.wikipedia.org/wiki/Algorithm_(C++)

    In the C++ Standard Library, the algorithms library provides various functions that perform algorithmic operations on containers and other sequences, represented by Iterators. [1] The C++ standard provides some standard algorithms collected in the <algorithm> standard header. [2] A handful of algorithms are also in the <numeric> header.

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    playground games flow chart algorithm in c++ 1 8 9 hd u l5 downloaddata structure and algorithm in c++