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Sonic Mania is a 2017 platform game published by Sega for Nintendo Switch, PlayStation 4, Xbox One, and Windows.Produced in commemoration of the Sonic the Hedgehog series' 25th anniversary, Sonic Mania pays homage to the original Sega Genesis Sonic games, featuring speedy side-scrolling gameplay.
The game became notable after its release for its accuracy to the games, despite not being a ROM hack or modification to an existing Sonic game. [3] Retro Sonic later merged with two other Sonic fangames, Sonic XG and Sonic Nexus, to form Retro Sonic Nexus. [4] In 2009, Sega asked fans for ideas on a game to port to iOS.
Sonic the Hedgehog 2 HD is a high-definition fan remaster of Sonic the Hedgehog 2 in development. The final version is planned to feature additional stages and the ability to play levels as Knuckles the Echidna. [19] Some previous members of the development team would go on to work on Sonic Mania. [20]
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Christian Whitehead, also known as The Taxman, [1] is an Australian video game programmer and designer. [2] He is most recognized for his work creating updated ports of early games in Sega's Sonic the Hedgehog series, as well as being a lead developer of an original game in the series, Sonic Mania.
Penny's Big Breakaway was developed by Evening Star, a studio founded in 2018 by the developers of Sonic Mania and creatively led by Christian Whitehead. [8] [9] The game was described as “a beautifully stylized, colorful adventure game". [10] The game was first announced as an untitled 3D platform project in October 2021. [11]
File:Sonic the Hedgehog 2 Coverart.png; File:Sonic the Hedgehog 3 Knuckles concept art.png; File:Sonic the Hedgehog Chaos Coverart.png; File:Sonic The Hedgehog Eggman Concept Art.png; File:Sonic the Hedgehog film poster.jpg; File:Sonic the Hedgehog Game Gear.gif; File:Sonic the Hedgehog Next-Gen Box Art.JPG; File:Sonic the Hedgehog Triple ...
In contrast to the previous 2.5D games Sonic the Hedgehog 4: Episode I (2010) and Episode II (2012), which drew from more recent games like Sonic Advance (2001), Iizuka said Superstars was inspired by the Genesis games: the original Sonic the Hedgehog, Sonic the Hedgehog 2 (1992), and Sonic the Hedgehog 3 & Knuckles (1994). [40]