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In mathematics and logic, the term "uniqueness" refers to the property of being the one and only object satisfying a certain condition. [1] This sort of quantification is known as uniqueness quantification or unique existential quantification, and is often denoted with the symbols "∃!"
A unique identifier (UID) is an identifier that is guaranteed to be unique among all identifiers used for those objects and for a specific purpose. [1] The concept was formalized early in the development of computer science and information systems. In general, it was associated with an atomic data type.
Then 6 or 7 bits are replaced by fixed values, the 4-bit version (e.g. 0011 2 for version 3), and the 2- or 3-bit UUID "variant" (e.g. 10 2 indicating a RFC 9562 UUIDs, or 110 2 indicating a legacy Microsoft GUID). Since 6 or 7 bits are thus predetermined, only 121 or 122 bits contribute to the uniqueness of the UUID.
^ ASN.1 has X.681 (Information Object System), X.682 (Constraints), and X.683 (Parameterization) that allow for the precise specification of open types where the types of values can be identified by integers, by OIDs, etc. OIDs are a standard format for globally unique identifiers, as well as a standard notation ("absolute reference") for ...
Numeric literals in Python are of the normal sort, e.g. 0, -1, 3.4, 3.5e-8. Python has arbitrary-length integers and automatically increases their storage size as necessary. Prior to Python 3, there were two kinds of integral numbers: traditional fixed size integers and "long" integers of arbitrary size.
A number of systems have the concept of a "canonical NaN", where one specific NaN value is chosen to be the only possible qNaN generated by floating-point operations not having a NaN input. The value is usually chosen to be a quiet NaN with an all-zero payload and an arbitrarily-defined sign bit.
In other words, the output of C3 superclass linearization is a deterministic Method Resolution Order (MRO). In object-oriented systems with multiple inheritance, some mechanism must be used for resolving conflicts when inheriting different definitions of the same property from multiple superclasses.
Abstraction is a fundamental concept in computer science and software engineering, especially within the object-oriented programming paradigm. [3] Examples of this include: the usage of abstract data types to separate usage from working representations of data within programs; [4]